Played on: Steam Version 2024-01-11 | 100% Competition

Even though I am not a big fan of the genera, I found this game dangerously addictive, fun and unique

Gameplay: 4/5 - The gameplay loop is great, there is a lot of side things to do (quest, achievements, herbs, collect items), and that's great, because you don't get bored with the mindless clear of hordes. The best aspect of the game is the huge variety of characters to select and combine. Not counting one or two characters, all of them feel unique which allows you to spend lots of time planning and combining builds to make characters work, and that's a great addition to the game. The maps are good, but I think they are the weakest point of the game, it would be great to see more things like forgotten viaduct, that have some type of different layout other than just an infinite map in all directions. If you play for all achievements, it gets very repetitive really soon.

Narrative - N/A

OST: 2.5/5 - Kind of diablo style music, but worse, nothing to crazy, but it was a good company to the game.

Soul: 4/5 - In general I love this art style, it makes me feel like I'm playing a game from the early 2000's, I know that it's kind of cheating, but it feels great. The additions of characters, dialogs, etc, all feels good.

Visual design / Atmosphere / Worldbuilding 4/5: They went for a specific style and they nailed it, I love the way it looks, so it's easier for me to play the game.

Difficulty design 4.5/5: The difficulty designs felt great for me, at the beginning the game felt hard, and it keeps you curious for the boss fights, then, you start to clear the stages slowly, but you are always coming back and forward between characters to push a little bit further, buy items, explore etc, in the end you are OP, and that's it, good work here.

Nostalgia factor: N/A

Reviewed on Jan 17, 2024


Comments