Drumsetto
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Str > Dex
Str > Dex
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Played on: Steam | 100% Competition
General thoughts: A perfect mix between realism and fun, the game generates one of the best and most immersive experiences I ever had while at the same time sticking to historical facts.
Gameplay: 5/5 - the game uses one of the best leveling systems that there is (you level the skill that you use passively) and at the same time, you have customization on the perks that you gain while leveling, that feels great because in order to level something you literally have to roleplay that type of character.
The combat is great, fun, and never get's old, But the best part imo, is that you have dozens of ways to resolve quests and situations, the outcomes are well done, nothing feels forced, rushed or misused. I truly think this is peak western RPG
Narrative: 5/5 - The concept of the game is simple, the motivation of the character is straightforward, yet at the same time, throughout the game you can explore and advance a great amount of character storylines that help you understand more of how this world works. I think this is brilliant because at the same time you also learn about historical facts and situations of medieval Bohemia.
I never felt the need to skip, or miss anything, because the world that the game creates is fascinating in every aspect. Even the monastery quest, leaving aside some bugs, is amazing.
OST: 5/5 - the OST is magnificent, it helps a lot to get you into this universe and feel the right emotions at the right moment, but it never gets annoying or too much.
Soul: 5/5 - I consider this game to be Indie, you can see the passion dedication and attention to detail that the people that did this put into it. I love seeing games like this, it makes me think that modern gaming is not completely dead.
Visual design / Atmosphere / Worldbuilding 5/5: The graphics are amazing, the weather design is beautiful, the castles made to 1:1 perfection from real ones, voice acting great, perfect character design, the physics are realistic but not annoying to a point of perfection.
Difficulty design 4.5/5: First time you play this, the game is great and the learning curve super fun. The only thing that I would criticize is that after you get the hang of it, you can really abuse the price of bandit's armor, you can get rich pretty quick.
Nostalgia factor: N/A
General thoughts: A perfect mix between realism and fun, the game generates one of the best and most immersive experiences I ever had while at the same time sticking to historical facts.
Gameplay: 5/5 - the game uses one of the best leveling systems that there is (you level the skill that you use passively) and at the same time, you have customization on the perks that you gain while leveling, that feels great because in order to level something you literally have to roleplay that type of character.
The combat is great, fun, and never get's old, But the best part imo, is that you have dozens of ways to resolve quests and situations, the outcomes are well done, nothing feels forced, rushed or misused. I truly think this is peak western RPG
Narrative: 5/5 - The concept of the game is simple, the motivation of the character is straightforward, yet at the same time, throughout the game you can explore and advance a great amount of character storylines that help you understand more of how this world works. I think this is brilliant because at the same time you also learn about historical facts and situations of medieval Bohemia.
I never felt the need to skip, or miss anything, because the world that the game creates is fascinating in every aspect. Even the monastery quest, leaving aside some bugs, is amazing.
OST: 5/5 - the OST is magnificent, it helps a lot to get you into this universe and feel the right emotions at the right moment, but it never gets annoying or too much.
Soul: 5/5 - I consider this game to be Indie, you can see the passion dedication and attention to detail that the people that did this put into it. I love seeing games like this, it makes me think that modern gaming is not completely dead.
Visual design / Atmosphere / Worldbuilding 5/5: The graphics are amazing, the weather design is beautiful, the castles made to 1:1 perfection from real ones, voice acting great, perfect character design, the physics are realistic but not annoying to a point of perfection.
Difficulty design 4.5/5: First time you play this, the game is great and the learning curve super fun. The only thing that I would criticize is that after you get the hang of it, you can really abuse the price of bandit's armor, you can get rich pretty quick.
Nostalgia factor: N/A
Played on: Steam Version 2024-01-11 | 100% Competition
Even though I am not a big fan of the genera, I found this game dangerously addictive, fun and unique
Gameplay: 4/5 - The gameplay loop is great, there is a lot of side things to do (quest, achievements, herbs, collect items), and that's great, because you don't get bored with the mindless clear of hordes. The best aspect of the game is the huge variety of characters to select and combine. Not counting one or two characters, all of them feel unique which allows you to spend lots of time planning and combining builds to make characters work, and that's a great addition to the game. The maps are good, but I think they are the weakest point of the game, it would be great to see more things like forgotten viaduct, that have some type of different layout other than just an infinite map in all directions. If you play for all achievements, it gets very repetitive really soon.
Narrative - N/A
OST: 2.5/5 - Kind of diablo style music, but worse, nothing to crazy, but it was a good company to the game.
Soul: 4/5 - In general I love this art style, it makes me feel like I'm playing a game from the early 2000's, I know that it's kind of cheating, but it feels great. The additions of characters, dialogs, etc, all feels good.
Visual design / Atmosphere / Worldbuilding 4/5: They went for a specific style and they nailed it, I love the way it looks, so it's easier for me to play the game.
Difficulty design 4.5/5: The difficulty designs felt great for me, at the beginning the game felt hard, and it keeps you curious for the boss fights, then, you start to clear the stages slowly, but you are always coming back and forward between characters to push a little bit further, buy items, explore etc, in the end you are OP, and that's it, good work here.
Nostalgia factor: N/A
Even though I am not a big fan of the genera, I found this game dangerously addictive, fun and unique
Gameplay: 4/5 - The gameplay loop is great, there is a lot of side things to do (quest, achievements, herbs, collect items), and that's great, because you don't get bored with the mindless clear of hordes. The best aspect of the game is the huge variety of characters to select and combine. Not counting one or two characters, all of them feel unique which allows you to spend lots of time planning and combining builds to make characters work, and that's a great addition to the game. The maps are good, but I think they are the weakest point of the game, it would be great to see more things like forgotten viaduct, that have some type of different layout other than just an infinite map in all directions. If you play for all achievements, it gets very repetitive really soon.
Narrative - N/A
OST: 2.5/5 - Kind of diablo style music, but worse, nothing to crazy, but it was a good company to the game.
Soul: 4/5 - In general I love this art style, it makes me feel like I'm playing a game from the early 2000's, I know that it's kind of cheating, but it feels great. The additions of characters, dialogs, etc, all feels good.
Visual design / Atmosphere / Worldbuilding 4/5: They went for a specific style and they nailed it, I love the way it looks, so it's easier for me to play the game.
Difficulty design 4.5/5: The difficulty designs felt great for me, at the beginning the game felt hard, and it keeps you curious for the boss fights, then, you start to clear the stages slowly, but you are always coming back and forward between characters to push a little bit further, buy items, explore etc, in the end you are OP, and that's it, good work here.
Nostalgia factor: N/A