Bio


Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

EverQuest
EverQuest
Planescape: Torment
Planescape: Torment
Arcanum: of Steamworks and Magick Obscura
Arcanum: of Steamworks and Magick Obscura
Songbird Symphony
Songbird Symphony
Wizardry 8
Wizardry 8

298

Total Games Played

021

Played in 2024

008

Games Backloggd


Recently Played See More

Ravenloft: Strahd's Possession
Ravenloft: Strahd's Possession

Apr 26

Dark Sun: Shattered Lands
Dark Sun: Shattered Lands

Apr 22

Al-Qadim: The Genie's Curse
Al-Qadim: The Genie's Curse

Apr 18

Ecstatica
Ecstatica

Apr 16

Ultimuh MCMLXVII: Part 2 of the 39th Trilogy - The Quest for the Golden Amulet
Ultimuh MCMLXVII: Part 2 of the 39th Trilogy - The Quest for the Golden Amulet

Apr 15

Recently Reviewed See More

We are the alpha team with passion and camaraderie.

You do not need to know anything about the Touhou universe to play this game. This is my first Touhou game, and while I'm sure I'm missing some things on character interactions, you'll be able to follow the plot and everything. However; the plot takes a backseat to the dungeon crawling and combat.

Majority of your time will be spent building characters, mapping out floors, and fighting. This is where the game shines. Labyrinth of Touhou has to be one of the most mechanically complex dungeon crawlers I've encountered. You can unlock up to 50 something characters, all with their own unique skills and damage formulas for their abilities. In addition, they can all be given subclasses and the Plus Disk adds even more options for character building. This allows for a massive amount of customization in filling out the 12 person party (4 front line, 8 reserve). The combat is turn-based and based on speed - however, there are no items - so boss fights can turn into a very MP oriented balance, as well as swapping a character in for a few turns and swapping them out. I was able to kill all the bosses up to the post-game plus disk content by altering my strategy without ever needing to grind and always killed them at or below the recommended level. Some of the bosses in the post-game plus disk content were far ahead of me stats/level wise upon first encountering them which is the only part where I ever felt like grinding a bit was necessary.

There’s tons of floors with different enjoyable puzzles, although the Sokoban puzzle made me want to bash my head into the wall.

Great music, not just for the boss encounters, but also the ambient music for all the different floors.

Really just a phenomenal package here for the price. If you’re looking to do all the content, easily upwards of around 150+ hours and I loved nearly all of it.

My two negative would pretty much be the following:

The information on the damage formulas for all the different spells is not available in game and you will need to consult the wiki. Luckily, the wiki is very in depth, but I always wish for this information to be present in game.

The Infinity Corridor in the Plus Disk is pretty boring. You get a boss fight every ten floors, but most of them are reskins of their heaven counterparts and the unique boss fights are too far inbetween. You could ask why I just didn’t skip it, but the Infinity Corridor is mandatory for accessing parts of certain floors as well as for unlocking new abilities for your characters.