71 Reviews liked by FizzyMilk22


This review contains spoilers

I genuinely think this is one of the greatest Metroidvanias ever made. This game is simply inspired, and it touches on some concepts that I love to see in my video games. I'd compare certain feelings to games like Nier Automata, or Everhood, in the way that it really makes you delve into the concepts of life and living, and the importance of what it means to live, and to die. Naturally the gameplay is nothing like those titles, though the fluid puzzle based combat with a parry that feels fast and concise compares only to that of Sekiro especially when you add certain Jades that effect not only your but your enemies health bar.

The fact that I've seen two friends play this game entirely different than one another or myself also speaks volumes on the variety in which you can play it, which is crazy considering you have a limited number of ways to attack but many different approaches in making these attacks your own.

I think a lot of people who complain about this game aren't doing so about the story, nor the combat, but the platforming. Not that it's bad, but because it isn't hard. In metroidvanias like Hollow Knight you have a sprawling map with very few opportunities to run in a straight line, and most of the enemy placement is put there solely as environmental hazards to either aid you in traveling to different branching areas with the cool abilities you unlock or just make navigation more challenging. You do not get that in this game, the enemies are there to fight and they have their own unique gimmicks that make fighting them their own little puzzles. Often time you need to solve multiple puzzles at once with multiple enemies involved, but they also give you tools to deal with these when you're feeling overwhelmed. I.e, the Bow or charge attack.

All and all, I wish the platforming was more of a challenge. I found a lot of times they'd provide a rope in the middle of a platform segment to make certain jumps easier, or maybe allow you to take a breather on, but I think it's okay for them to make you feel pressured and keep up a fluid pace when navigating the map, especially when a death isn't really all that punishing since you're likely to have a respawn spawn close by. I don't think this docks the game any points in my book however, because the bosses and their puzzles surely make up for it.

Speaking of, the bosses. Oh my god, these bosses. The final boss with the true ending took me around 4 of my 27 hours to defeat, and I like to think of myself as pretty good at video games. If I had to pick a hardest Soulslike boss, it's her. Eigong is such a difficult fight it bordered on maddening, but not because it was unfair, but because I knew what I was doing wrong every time. I never once felt gimmicked, or like I was trapped. I didn't feel like her damage was too high, or her attacks were too fast. I just had a lot to learn, and boy do I mean a lot. I won't get too into it, but this fight was incredible. My second favorite being Lady Ethereal, because that arena, that music, and the way my jaw dropped when it just... kept... going! RAHHH!

This game is amazing, and I hope everyone who says they enjoy Metroidvanias give it a sincere try. I am so excited to see what RedCandleGames does next, because after this, they have my undivided attention.

one of the easiest 10s i've given in my life

I HATE POSTION BASED COMBAT
I HATE WAITING
I LOVE PARRYING
I LOVE AGGRESSION
I LOVE ZOOMING
THANK YOU NINE SOLS

this pixel art is breath taking

Literally just the first, but more and better. Harder too, the penultimate boss kicked my ass, but in a good way.

This is a great sequel; one that patched up pretty much everything the first game got wrong. More varied combat encounters, thanks to the three weapons and their differing playstyles. A lot of movement upgrades, to be used in fun platforming sections, something the previous game was lacking outside the Bloodstained collab.

Plus, Blasphemous 2's aesthetics are still refined and gorgeous, with delightful sprite art and background work to be beheld absolutely everywhere. The soundtrack, the sound design, the vocal performances all play their part in selling the game's tone.

Unfortunately, metroidvania fans may be a bit disappointed with one element: the game is much, much more linear. The abilities and equipment you find unlocks new areas for you in a rather strict order, which the previous game wasn't so adamant about enforcing. The experience is still good, too, but outside of 100% completion, the game feels more or less on rails. Combined with a story that is, to me, less gripping, the game does feel like it lost some charm along the way.

Still — the first game's main strengths are here, with renewed mechanics that make the game shine all the way through. This is a solid platformer, with interesting combat, fun movement, and a masterfully executed aesthetic.

A horrifyingly beautiful, just-challenging-enough-to-be-satisfying metroidvania. I loved the unique world, the grotesque character designs, the fantastic voice acting, and the well-designed boss battles. I'm a sucker for souls-likes and this is certainly one of the best I've played, and although it doesn't push any boundaries or do anything you wouldn't expect with the metroidvania formula it is also one of the most solid metroidvanias I've played as to well.

Really cool and interesting horror game, showing amazing use of the PS1 hardware with insanely strong atmosphere, other then that the gameplay is good, if kinda simple, and same goes to the story, it was enjoyable enough, but really the vibes carry it hard

its silent hill 1 the fuck do you want me to say about it bro. its good?

i love hitting children with a rusty pipe

if i was in silent hill i would just leave. What the hell

And thats what its all about

its about family

such an insane achievement for the ps1, genuinely really prescient and forward-thinking and perhaps one of the most gorgeous, well-directed games i've ever played

the scariest thing in this game is when the ghost baby made the dog yelping sound and i thought it was my dog