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old console gamer living in Norway now, grew up with NES
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Total Games Played

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Played in 2024

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Ys I & II Chronicles
Ys I & II Chronicles

Apr 29

Castlevania: Harmony of Dissonance
Castlevania: Harmony of Dissonance

Apr 22

Immortals Fenyx Rising
Immortals Fenyx Rising

Apr 02

Eiyuden Chronicle: Rising
Eiyuden Chronicle: Rising

Feb 28

Portal
Portal

Feb 20

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Ys chronicles is a remake of two first games in y's series. While being a remake these games are probably quite true to the original, meaning that there are surely some quality of life improvements, but overall feel of the game is that of the 80's hard console games. I liked the plot, there's surprisingly interesting and large story for an old game. The music is awesome. I already knew what to expect from the gameplay, I don't mind the battle system at all, a bit of grinding here and there and buying the right stuff and then you're good for anything except few boss battles. Few boss battles are unfair and almost more luck-based than skill-based. Getting lost and not knowing where to go or what to do next and needing to check walk through is common, the game doesn't always point well enough to right direction and which items are supposed to be used explicitly but that's about it. The game is short and therefore nice to play for a bit of refreshment between playing 100+ hour epics.

Haven't played part 2 yet.

Castlevania: Harmony of Dissonance is a true metroidvania style castlevania. I didn't play this originally and now replaying it on ps4 through a collection. It is a solid game in part of a series, good music and good controls. I think my main issue with this game is that it is slightly too easy, I believe that this can be because it was originally for gameboy advance, where one of the main struggles would have been the poor backlight and visibility, which seems to be helped by overly kind hitboxes on weapons and massive special attacks. I 100% completed the first run with all endings in relatively short time (also no extra modes or new game plusses). However, in the end the whole playthrough was enjoyable so can't complain too much.

Shadow of the Tomb raider is a classical action adventure game with top quality Hollywood style plot. The game plays well and the progression is well-balanced mix of shooting or stealth sections, puzzles and platforming, talking with NPC's and quick time event style running action sequences. Most of these are well implented, and allow different play styles with good difficulty level. The most annoying I find are the quick-time eventish running scene where you are basically always running from something and have to react to falling things and stuff, they aren't real QTEs so there's no button prompts but you still have to memorise what do on each step and it's usually not obvious at all so it just becomes annoying. The camera is sometimes quite bad and especially swimming is torture. Other than that there is no big problems in the game. The music is top notch and the voice acting is passable. I kind of like using native languages for npc's but calling it immersive is quite absurd, that's not quite how it works in real world.