91 Reviews liked by Fromundaman


This was one of those crazy idea games that actually worked well.

Stumbled onto this game at Best Buy in 2004, and the cashier warned me how addictive it was.

I played it every day for about the next five years!

Yea, it was the first Video Game I took time off of work to play. But wouldn't be the last. And City of Villains was also pretty great.

If you love Super Heroes and MMORPGs, City of Heroes not only set the bar, they created it!!

Despite being old and jank, it's still the best MMO in terms of compelling you to create many alts to try out different builds while letting you play with your friends of any level right out the gate.

never thought I'd find it so entertaining just blocking off the spawn and making the game unplayable for a whole 2 rounds.

consistently fun party game

I guess party games are even more subjective than other games, but damn if this ain't the most perfect party game I've ever played. Genuinely some of the most fun I've ever had.

A good party game if you have friends

Very unique roguelike that requires a lot more skill than luck.

Easily the best roguelite deckbuilder imo. But honestly, the strategy is more akin to Into the Breach than Slay the Spire.

Over six weeks and one hundred and twenty hours later: I finally defeated Ganondorf.

What do I even say here? They did it. They fucking did it. Somehow they took the same map and created a slew of new content to build upon it. Hyrule is twice, if not three times bigger than it was in BotW and there were new surprises around nearly every corner. Even after all this time I've barely put a dent in the complete package. I've solved maybe half of the shrines and have a third of the Depths lit up. And that's a generous estimate; there's still so much to see and do. I'll undoubtedly be lost in this world for dozens more hours to come.

misunderstanding of formula meets blind pursuit of flavor of the month money. in slay the spire--to which this owes everything--the map is a pared down blueprint for your run. click your choice and you're in, a gamer and his destiny. here the map itself wants to be your run, this cluttered 3d space you slowly crawl around being ""wowed"" by assets that took three-quarters of the game's budget which is the same % of players who absolutely do not want to trek your 3d forest anymore please just get me into the card game it's my fiftieth run today. gone too is the concise reward prompt. i hope you enjoy vn-style sequences that never tell you what you're going to get for your choices. this is a genre built on respecting your time and rogue lords desperately seeks to waste it.