Tinykin is a great 3D platform game. The level design is very creative, and I had a lot of fun exploring every place. The mechanics, both of the creatures similar to Pikmin and the skate, are very enjoyable. Particularly, the green tinykin allows for dynamic mobility.

The game has a cool storyline with missions that mostly involve taking something from point A to point B, using the tinykin to carry specific objects, and occasionally blowing up some things—nothing too complex.

As a collectathon, achieving 100% completion or progressing in the game requires finding collectibles on the map, which is interesting. However, one aspect that disrupted my gameplay flow was realizing that after completing the story, there was nothing indicating what I missed. Consequently, I had to hunt for tiny things in rather large maps, filled with interiors, which ended up feeling more like a burden than something enjoyable.

Additionally, there's a racing mode where you need to finish within a set time to unlock character skins.

Overall, it's a very well-made game. Some bugs related to achievements occurred towards the end, but revisiting the levels fixed the issue. The weakest point was this flaw in the dynamics regarding one of the game's main aspects: collecting items. However, apart from that, it delivers on its promises very well.

Reviewed on Dec 16, 2023


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