Garren
Bio
Nothing here!
Badges
Organized
Created a list folder with 5+ lists
3 Years of Service
Being part of the Backloggd community for 3 years
Noticed
Gained 3+ followers
N00b
Played 100+ games
210
Total Games Played
000
Played in 2024
597
Games Backloggd
Recently Played See More
Recently Reviewed See More
Amazing Beat 'Em Up, with incredible depth.
This is hands down the best beat em up I have ever played... I am an invenerate button-masher, good enough to pull off some sofa-wins here and there, but never good enough to feel like I have MASTERED the game.
But this game has taught me to REALLY pay attention to the moves I'm making, what the enemy is trying to do, and how I can block and avoid all, or some, of it, to wait for my time to strike.
There is an undercurrent - and for that matter, a good bit of martial arts wisdom - running through SIFU: "take your time, be aware, be patient, THINK before you STRIKE"...
It is something I have never felt as strongly in other games:
SIFU teaches you early on that, YES, you WILL DIE, often, but you will learn something from each death - moves you unlock through XP, or pitfalls to avoid when facing a particular enemy; but first of all, it will teach you to RISE, ready to beat them with your new-found knowledge. Or with patterns for the bosses, and the, often way worse, and more annoying, mini-bosses; Having seen all the mooks, the game will continually set you up with new enemies, to parry and dodge, even if they bring their nasty leg-sweeps against you.
SIFU is an ongoing experience. You will discover more moves, be frustrated by new bosses, and will hit 'RESTART' like it is a racing game... to just try 'one more time', to get that perfect round, the one with 0 deaths and age 20, or to just beat that asshole boss in stage 2.
All of it was amzing, and moreover, felt like the Kung-Fu movie this game was meant to emulate.
This is hands down the best beat em up I have ever played... I am an invenerate button-masher, good enough to pull off some sofa-wins here and there, but never good enough to feel like I have MASTERED the game.
But this game has taught me to REALLY pay attention to the moves I'm making, what the enemy is trying to do, and how I can block and avoid all, or some, of it, to wait for my time to strike.
There is an undercurrent - and for that matter, a good bit of martial arts wisdom - running through SIFU: "take your time, be aware, be patient, THINK before you STRIKE"...
It is something I have never felt as strongly in other games:
SIFU teaches you early on that, YES, you WILL DIE, often, but you will learn something from each death - moves you unlock through XP, or pitfalls to avoid when facing a particular enemy; but first of all, it will teach you to RISE, ready to beat them with your new-found knowledge. Or with patterns for the bosses, and the, often way worse, and more annoying, mini-bosses; Having seen all the mooks, the game will continually set you up with new enemies, to parry and dodge, even if they bring their nasty leg-sweeps against you.
SIFU is an ongoing experience. You will discover more moves, be frustrated by new bosses, and will hit 'RESTART' like it is a racing game... to just try 'one more time', to get that perfect round, the one with 0 deaths and age 20, or to just beat that asshole boss in stage 2.
All of it was amzing, and moreover, felt like the Kung-Fu movie this game was meant to emulate.