6 reviews liked by Gilad


Despite the so-called "remasterisation", the game really shows its age and makes it unplayable today.

I just dont see what the hype is about. The enemy variety is shit, the gunplay is shit, most of the plasmids feel weak AF, enemies become bullet sponges in the later half of the game. Didnt get attached to any of the characters so I didnt enjoy the story either (also hate when games tell stories through audio logs but thats just a personal preference ig). This game made me procrastinate playing games and made me do chores instead. I just cant get myself to finish it. Gave it a 2 because atleast the setting is interesting. Thats my hot take \o/

eu sei que muita gente ama bioshock, mas eu particularmente detestei

This seems very overrated... I don't get it
I'm guessing it's one of those games people love due to the nostalgia of playing it when it came out. Not discrediting how ahead of its time it is for 2007, it is refreshing for a game to have this aesthetic when every shooter in the 2000s looked so ugly with the brown filter. The art direction is really good and probably the strongest aspect for me.
However, as good as the atmosphere is I can't get over how the story is told through hundreds of voice memos you find that are hard to pay attention to while you're shooting. It makes it really hard to connect and be invested in it. People praise bioshock's story so much and then... that's it?
The gameplay is clunky and for me it wasn't that much fun. Maybe I'm spoiled by today's standards but it just didn't click, even with all the different plasmids it's still very basic and it just got very repetitive.
And lastly, what made me quit is that technically it's a mess. I tried installing all the patches, tweaking the settings and everything but it's a mess. I managed to stop it crashing randomly mid gameplay but it still crashes constantly just by opening the map or saving the game. And you do have to save constantly cause you never know when it might crash again and make you lose progress. It just got too frustrating and I felt like I was making too much of an effort for an experience that wasn't that rewarding.

fps creator games i've made in my youth had better gunplay than this, their lore were better too (they were mostly about a nameless generic soldier wearing milsim suit killing ppl and fucking shit up and leaving the building)