Imagine what Aliens was to Alien.

Oppressive, tense, and the start of something wonderful.

Story missions in Counter-Strike? Take that nerds

Had a great time fighting the bots, and saving up to buy the LMG. Every. Single. Game.

This game launched probably 1000 times on our high-school PCs as word.exe

I played this when it came out. Apparently it's gotten a lot better since then, but that's no excuse for releasing a turd game.

This was the game that shattered my rose-coloured glasses, and subsequently, the last game I ever pre-ordered.

Everything and Aliens + Predator fan could ever hope for. Just wish the campaigns were a touch longer.

The perfect shooter. Infinite replay value, each and every couple of years.

People often refer to this game as a tech demo, but it's laden with substance, fresh ideas and a unique setting.

This game reminds you that videogames can be fun for the sake of fun.

This game was woeful. Corny story, terrible voice acting, none of the interesting weapons from the first game, and the enemies were literal sprites. Worst thing to happen in 2003 by far.

There's a small sliver of time where shooters did something transcendental. From Aliens Versus Predator 2, to the mainline 007 entries. There's a magic to them that is hard to capture, and this was one of the best.

Great roster of characters, iconic announcer, but ultimately a repetitive and bland gameplay loop. I may just be salty because Quake was no longer a single-player focused game.