This review contains spoilers

Playing this made me appreciate Kojima's love for films, bro really does live and breathe them. Practically every call with Para-Medic would involve talking about a famous movie and how it's message can be applied to Snake's journey, every cutscene is shot like one, the story (like all the others) feels like one, the entire final act with all it's chase sequences was like a homage to the Mission Impossible, James Bond and Jason Bourne movies, this is probably among the earliest we got to a true cinematic/movie video game experience.

I thought the cutscene to gameplay ratio was a perfect balance unlike MGS2 where I was pretty much just watching an anime. The stories are strong in both but I found myself liking Snake Eaters a bit more. Although it's not as profound as Sons of Liberty, going through each unique cobra unit member to reach your mentor felt more satisfying, I believe it's more fitting for a video game narrative than 2's. I just wish each member was shown off more, each of them looked cool and as if they had an insane backstory but some of them would pop up completely out of nowhere.

The stamina recovery and healing system were interesting. I wasn't a big fan of how you would have to tend your wounds and found it a bit tedious but hunting and eating for stamina and how it applies to the bosses was a cool addition.

Revolver Ocelot seems like a really chill guy, I hope he turns out okay 🙏


Reviewed on May 21, 2024


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