This review contains spoilers

Vrey enjoyable collect-a-thon mixed with a roguelike dungeon crawling. Difficulty is a bit off, and I wish there were more relic variety, but going around trying to find new things to collect (and their shiny versions on top of that) can be very entertaining.

The game that introduced me to Klei, and one of their best. Art style is a bit rough on the edges, but the animation during gameplay is great, and the stealth is second only to Invisible, Inc., another game by the same company.

One of the best classic roguelikes out there.

Definitely the weakest entry in the series so far. Still in early access, and has improved quite a lot since it first released, but it deviates greatly from the other games.

One of the best survivor games I've played. The simplistic art hides a very complex game of minion summoning.

Great game. While it feels a bit unbalanced at first, I found it to not be too hard compared to other games in the same genre, albeit it can take a while to get used to the lane system. Amazing art style.

Shelving this one for now. Even though it's my favorite MOBA and one of my favorite games, the low population, specially on South American servers, make playing it an exercise on frustration. It's not uncommon to be matched with players that are clearly new to the game even though I might have hundreds of hours logged. Matches are then won by the team with the least bad players, and, winning or losing, they are never fun.

Abandoned this game around the time it released from Early Access, and been playing this again after it released on Gamepass. Really cool to see everything they've added to the game, such as more walls, fences, beds etc.

Took me a few prisons to finally be able to get one up and running, and now that it's working, I can tell the game is still very fun, and one of the best on its genre, although the controls are a bit finnicky at times.

An amazing take on the minesweeper game with roguelike elements. I love how it lets you have some combinations of items and powers that straight up breaks the game and lets you steamroll it, while at the same time requiring you have a good knowledge of the minesweeper strategies to get there.

Even though I love it, I acknowledge it can be quite frustrating at times, due to the fact you are forced to make guesses to advance, which means your run could end at any point.

A very meh game with nostalgic value that only people who played games such as Ninja Gaiden (which I didn't) will enjoy. Annoying enemies, annoying mechanics and boring bosses.

Tried this game for a second time after they released the Seasonal Pass. Although I love the concept of the game, and wasted lots of hours, being a solo player means my experience varied from pleasant to frustrating. While I'd help other players every chance I got, in return I'd be shot on sight by other players. Since they have no intention of making it more friendly to players like me, I decided to drop this game.

Played it over two days. Quite a short game, which is great for what it was going for. I enjoyed the conversations between the characters, which had a lot of charm, but found the gameplay to be boring and repetitive.

Played for a bit and had a decent amount of fun, but found the boss fights to be too annoying in general, specially due to them not autoskipping the dialog (which would sometimes result in three separate loading screens until the beginning of the fight).