Although I was a little tired of the rhythm-based gameplay by the end of Metal: Hellsinger, I could have listened to its soundtrack forever. Put it on Spotify please!

Felt incredibly good to play from the movement to the shooting but in the end it relied too heavily on its portal gimmick and became stale quickly.

Started playing this to kill some time and found myself actually laughing out loud a number of times. Surprising amount of depth to the endgame too.

This is the worst game I have put the most hours into. What a shame that the developers completely let this game down with a switch to pfp servers, a lack of updates and hordes of bugs. Not to mention the terrible graphics and audio. I don't buy the licensing excuse for half of the problems that this game had.

I wanted to love this but unfortunately I just couldn't. As a lover of Soulsborne titles this thing just got the difficulty tuning entirely wrong.

Fell in love with the concept but subsequent titles have highlighted just how poorly PUBG has aged.

Rogue Company had the potential to be one of the finest multiplayer titles in recent memory. Unfortunately, the developers lacked a sense of direction and made drastic changes too often to the core gameplay experience. Sprinkle in quite a few bugs and a disgraceful ranked system and you get a colossal disappointment.

Honestly, this game is really underappreciated. While it has its own quirks and definitely doesn't get everything right, it absolutely nails the fantasy atmosphere and sense of adventure.

OK, technically this game sucks but it was pretty fun blazing through the co-op campaign.

The intro cutscene for this game slaps but that's about it

Great to play this with a new lick of paint, although it is ridiculously short.

I have played plenty of games in my time but this may just be the worst writing and voice acting I've ever seen or heard in this medium.

Incredible art style and an interesting world. Unfortunately it is let down slightly by its traversal and other quality of life quirks.

What appears to be a simple card game at first glance turns out to be so much more.

I really wanted to love Remnant II like I did with the first game but this souls-like feels a little... soul-less. The procedurally generated levels and layouts were novel in the first outing but this time around it isn't enough to carry the game and leads to level arrangements that feel confusing, slapped together and dull.