I loved the combat, story, and characters. Seeing the story unravel from different perspectives was interesting and I like how the story changed just enough during different paths to keep it interesting.

The class change system was interesting since you could have a character basically do whatever you wanted. Obviously, characters were meant for certain paths due to the growth proficiencies, but you could totally ignore that if you wanted. I thought I would have an issue with the lack of a weapon triangle, but it never bothered me. I like divine pulse so that I could play the game without worrying about having to reset for a tiny mistake. However, they were definitely much too generous with the number of charges.

For my first playthrough, I really enjoyed learning about the characters and exploring the monastery, but the monastery got super tiring during subsequent playthroughs.

Reviewed on Mar 28, 2022


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