Jerram
Bio
I love game and making friends playing them; if you think my reviews or opinions are fair send me a follow and let’s discuss them. :)
I love game and making friends playing them; if you think my reviews or opinions are fair send me a follow and let’s discuss them. :)
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Journaled games once a day for a week straight
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Played in 2024
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9/10
Man………. This game is such a complicated one; it gets a hard time due to no one’s fault but its own. That being said, what the game became; what it turned into was nothing short of amazing: I wish we could have seen more. The multiplayer was massive, with various heroes, units and vehicles and the game looked beautiful it was truly magical. To tell a story, I had been playing the game since launch but understand my my friends stopped playing the game after a while bedside of the initial lack of content and lot boxes but I stuck with it hoping for a change. Change this scale rarely happens in gaming: but it did. After waiting for a year I too was almost ready to give up but then I saw the announcement of Grievous and new context planned and slowly, one by one, my friends started coming back and when conquest came out we played for about a month straight: it’s a memory I will never forget. The campaign loses points for being predictable and rushed though.
Man………. This game is such a complicated one; it gets a hard time due to no one’s fault but its own. That being said, what the game became; what it turned into was nothing short of amazing: I wish we could have seen more. The multiplayer was massive, with various heroes, units and vehicles and the game looked beautiful it was truly magical. To tell a story, I had been playing the game since launch but understand my my friends stopped playing the game after a while bedside of the initial lack of content and lot boxes but I stuck with it hoping for a change. Change this scale rarely happens in gaming: but it did. After waiting for a year I too was almost ready to give up but then I saw the announcement of Grievous and new context planned and slowly, one by one, my friends started coming back and when conquest came out we played for about a month straight: it’s a memory I will never forget. The campaign loses points for being predictable and rushed though.