My time with Sea of Stars was a joy, and I crave more games like it. In combat, you can use precise button presses to either increase outgoing damage or reduce incoming damage. The timing varies depending on the creature and attacks, so learning those is satisfying. That being said, they aren't mandatory, just a nice bonus. If you find it too difficult, there are a series of relics to make it easier or difficult in various ways. Some are given from the near start, while others are either found or bought in-game. I'm always blown away by what some people can do with pixel art, as the world and characters are full of life and personality. My only criticism is that the game can get repetitive since each party member only has three or four skills, and that's with only a few playable characters.

Reviewed on Sep 08, 2023


2 Comments


7 months ago

Oh it's got those Paper Mario combat QTEs??

7 months ago

Yes, it does.