First GOTM finished for August 2022. What a fantastic little gem of a game! Based on stories from a famous Japanese author, this game was a real treat. It was relaxing to play, the music was unbelievable, and the pixel art was gorgeous. It didn't take very long, at about four or five hours, but I enjoyed every minute. Absolutely recommended this gem!

Fourteenth GOTW finished for 2022. Fun, though incredibly nonsensical game. Enough different spell types to keep things interesting, and pretty easy in terms of difficulty for a shmup. Short and sweet!

Ninth GOTW finished for 2022. It was neat seeing characters like Kamen Rider, Ultraman, and Gundam in an old-school platformer, but the difficulty in this game is cheap. All enemies stun lock, including the mooks, and they often appear out of thin air. It can feel purposefully cheap. Once you beat a level (there's 8) it stays unlocked even if you die, so it's not CRUEL, but without save states I doubt I would've finished this one.
The powerups are cool, and each character has their own style of attack (short-range or long-range), but until you get used to what they look like it's vague what you're going to get and you can sometimes end up with a character ill-suited to the level or it's boss. Speaking of, bosses can be brutal, but at least have a relatively predictable pattern if you're willing to try again and again. I didn't hate it, but I doubt I'll play it again.

Twelfth GOTW finished for 2022. Really had a good time with this game! Only took about an hour or so, but was quite challenging at the later levels. You need to make rows of animals, monsters, and icons horizontally, diagonally, or vertically in order to clear a constantly filing space on the screen. If the space completely fills, it's game over. After a set amount of time, a timer countdown starts and you have that amount of time to clear as many on-screen items as you can for points, and then you're on to the next level. It can feel a little dull, as you're basically just sorting with no background music or anything playing. However, the further along you get the more frantically you are trying to clear these icons before they fill the space, so you don't really have the time to notice since you're constantly moving to clear these kreatures.

Second GOTM finished for June 2022. I'm kinda surprised by how much I enjoyed this game. It wears its desire to be Zelda on it's chest, much less its sleeve, but I still found it really charming. The music is pretty catchy, and while it can sometimes look like a flash game the graphics were fun and bright enough to keep my attention. The game got easier as you played, due to various weapons and power ups, but the speed and difficulty of some of the enemies early on can be a little frustrating. Regardless, I enjoyed my time with this little game. Crayon Shin-Chan in Western Zelda!

Eighth GOTW finished for 2022. Oooh, this game is so cheap at times. Definitely meant to be a quarter guzzler back in the day. Often felt borderline cruel, but honestly treated it like I would've in the arcade and just kept pumping credits in. The art style and visual direction was really cool, and the change of techniques and magic with the different weapons was neat as well. Probably never play this one again, but enjoyed myself for the most part.

First GOTM finished for May 2022. Simple, quick to pick up and play game. It wasn't amazing, but it was fun while I played it. Lots of silly, childish humor, and some clever minigames throughout.

Second GOTM finished for April 2022. Enjoyed this one, especially in color. Potentially the easiest and fastest Mario game I have ever played, and didn't really leave a lasting impression, but it was enjoyable nonetheless.

Sixth GOTW finished for 2022. Simple enough Sonic game that didn't take very long to complete. Completed with Knuckles, and the option to play as other characters seems to offer plenty of variety. Levels were varied enough, but still feels like another Sonic game. Now to spend hours on the real game - the Chao Garden!

Tenth GOTW finished for 2022. I actually enjoyed this one, considering shmups aren't really my jam. It didn't do anything that will stick with me, but the variety in powerups was fun and the game didn't feel overly difficult. Backgrounds were pretty, PCE has some great looking games.

Third GOTM finished for March 2022. Great game written and designed by Hideo Kojima of Metal Gear Solid fame. Engaging story, interesting menu-based gameplay, and gorgeous pixel graphics. It was a joy to play this one, even though it's not a style of game I usually play, and would recommend to anyone looking for a mystery/adventure style game.

First GOTW completed for 2022. Had a blast with this one, what a great little game! Only took a couple hours, though area 8 ramps the difficulty up exponentially. Would definitely play again, great game.

Second GOTW finished for 2022. Pretty below average shmup. Played on the GBA, which seems to be the superior version, but still didn't have much fun with this one. I mean, even the creators knew they didn't have much with this one, which is why they put an old man with a banjo on the front to try and stand out.

Seventh GOTW finished for 2022. Sweet music, especially a few seconds into the intro theme. The isometric view coupled with only four movement directions can make for some complicated platforming, but the jump-and-grab mechanics for the blocks were often insanely hard and not very fun to repeat over and over to get that jump juuuuuuuust right.

Fifteenth GOTW finished for 2022. Nothing I'll remember, but the nostalgia trip was real as soon as the theme song kicked in. Fun little fighting game, laughably easy until the last two fighters. Not sure if it was good for a fighting game, but I enjoyed it nonetheless!