Bio

Nothing here!

Personal Ratings
1★
5★

Badges


2 Years of Service

Being part of the Backloggd community for 2 years

GOTY '22

Participated in the 2022 Game of the Year Event

N00b

Played 100+ games

On Schedule

Journaled games once a day for a week straight

Favorite Games

Mother 3
Mother 3
Collar x Malice
Collar x Malice
Phoenix Wright: Ace Attorney - Dual Destinies
Phoenix Wright: Ace Attorney - Dual Destinies
Pokémon White Version
Pokémon White Version
Persona 5
Persona 5

195

Total Games Played

001

Played in 2024

035

Games Backloggd


Recently Played See More

My Friendly Neighborhood
My Friendly Neighborhood

Jan 04

Astro's Playroom
Astro's Playroom

Dec 25

L.A. Noire for the Nintendo Switch
L.A. Noire for the Nintendo Switch

Dec 22

Unavailed
Unavailed

Dec 20

Visage
Visage

Dec 10

Recently Reviewed See More

Nexomon is an RPG that was initially locked under heavy paywalls, until its later release on consoles and PC.

With the game being a monster catching game working in a similar fashion to Pokemon, it would easily be the target of critics for a "Walmart version" of the popular franchise, yet Nexomon does have a few pro points up its sleeve.

The first positive point I want to point out is that the plot is quite interesting and the narrative implements a nice sense of humor, with some fourth wall breaks. However, the humor never really feels intrusive to the story and instead adds charm to it.

The second positive aspect are the monster designs as the game has some refreshing monster designs that are quite appealing to collect and train.

Yet, the game unfortunately isn't without its short comings. The first prominent one will be the battle system itself, as this required some serious balancing in the game.

Status effects in the game such as paralysis, poison, among others, were severely overpowered, making it impossible to recover if an enemy were to use it against you, or removing any feeling of challenge if you were to use them against an enemy.

The second aspect is the UI itself. When the game was released for PC and consoles, only the gacha aspect of the game was removed, making all Nexomon available to the player, yet unfortunately the UI itself was not changed. The UI design is still very much adapted for mobile devices which gives the game a "cheap" aspect and may drive away players from trying the game.

The third aspect is the lack of a way to keep track of your in-game objectives, this being more prominent in the post-game content, where you're given a mission but mostly left to your own devices to figure what you're supposed to do on your own.

For being the first game in the series, it was an acceptable game. It was entertaining for what it was despite its issues and it has room for further improvement for later installments.

Five Nights at Freddy's: Security Breach was a game that was hyped up due to the upgrade it promised on the Five Nights at Freddy's formula. However the game just simply could not live up to those expectations it created for itself.

The game was a buggy mess throughout the entire way, sometimes making it borderline impossible to play.

Yet, even leaving the prominent issue of the gameplay bugs aside, the game's narrative was all over the place. You get very little as to what's going on during the game, until you're forced to make decision that changes the course for the game to either reach a "Bad Ending" or get to see the full game play out.

In conclusion, it was a game with potential that unfortunately couldn't do everything that it promised due to a rushed release related to its previous delays.