LargelyMoist
018
Total Games Played
000
Played in 2024
000
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It's been years and I was disappointed to see that the developers are still using the goofy Unity zombie models for the ghosts.
Come on, man. This game has made millions. You can't hire anyone who can actually put the horror in the horror game?
Apart from that disappointment, this game has changed at a snails pace. It's still the same fairly uneventful gameplay loop of walking around a house and trying to pry a ghost into giving you evidence, just with more difficulty and occasionally more frustration.
I really liked this game when it came out because it's built on such an amazing idea, but they've not done a whole lot with it, leading to the game just being a bit shallow and boring.
Come on, man. This game has made millions. You can't hire anyone who can actually put the horror in the horror game?
Apart from that disappointment, this game has changed at a snails pace. It's still the same fairly uneventful gameplay loop of walking around a house and trying to pry a ghost into giving you evidence, just with more difficulty and occasionally more frustration.
I really liked this game when it came out because it's built on such an amazing idea, but they've not done a whole lot with it, leading to the game just being a bit shallow and boring.
One of the greatest 'souls-like' games to come out, although I'd argue Nioh 2 has more of its own identity and has more in common with ARPGs like Diablo.
The games combat is fast, highly skill expressive and gives you so many options to handle enemies. Anybody who doesn't like it is a filtered Souls baby who can't fathom when combat systems are more than just rolling and hitting
The games combat is fast, highly skill expressive and gives you so many options to handle enemies. Anybody who doesn't like it is a filtered Souls baby who can't fathom when combat systems are more than just rolling and hitting