It looks/sounds good and the physics are quite accurate to a pinball cabin, but the problem resides in how the stages themselves play...
The star challenges are some of the most tedious and time constrained stuff I've ever played because of the precision they demand from the player to hit objectives, all while:
a. The ball won't go exactly where you want it to most of the time.
b. The enemies are in constant movement and/or airborne, making more room for errors.
c. There's the chance you leave the room accidentally by losing or aiming Mario towards a normal/secret route.
d. All the above.
Also, in case you get the star to lie there in the center of the room you better touch it, because everytime you get out of the room where the star is, THE WHOLE ROOM RESETS INCLUDING THE DAMN STAR! WTF WERE THEY THINKING???
Oh, and the blue coin minigames are even worse, since each of them are on a time limit to complete to destroy all enemies, and with the whiffy nature of pinball you can guess where that goes.

TL;DR it's fun for the first 5 minutes, but going for story completion is SO not worth it, let alone a 100% completion.

Reviewed on Oct 31, 2023


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