Compared to the first one, this game is what I think the definition of Gameplay, I believe this game is up there with Portal 2, Shadow of war and Arkham city as perfect sequels, it has more weapons that are extremely satisfying, it has more worlds to explore and it has unique enemy encounters that makes this a worthy sequel to the kickass nature that was Doom 2016, along with making improvements on problems I had with the original like a better ending, better final boss (the ICON OF SIN is peak.) and better platforming with it being more interesting than the first.

However, despite it being very good, there are two problems that holds it back, the first problem is that some enemy encounter should feel epic or feel like they should be more significant like the Doom hunter or Marauder, they are built up with threat and intensity, then gets widdle down to basic enemy, it feels like miss potential, the last problem is that I am not a fan of the third person cutscenes, I prefer first person because I prefer not seeing the doom guy and rather seeing how he interacts through me, with other times making me feel awkward or taken out of the moment.

Overall, out of the two Doom game, I think this one is the superior one, I love eternal and I would kill to see a sequel or more content for the DOOM slayer.

Reviewed on Apr 07, 2024


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