Best multiplayer FPS game I played so far.

I don’t know why exactly, but the Napoleonic Wars DLC for Mount & Blade: Warband is the best multiplayer game I have ever played. It is simple, silly, repetitive but I had so much fun with it and can play it anytime over and over again.

I skipped the main game Mount & Blade: Warband completely back then and tried the Napoleonic Wars DLC immediately, to play with some friends. The whole atmosphere the game offers, the setting, the community, the mechanics, it is just great.

In the core, it is just Mount& Blade, with the same awful shooting mechanics, the same stiff movement and the horrible graphics, but you can now play with 200 freaking people on a map, making for some intense battles. You choose a faction, join the team, select your style of musketeer or cavalry to play and lets go. Most of the maps consists of a fortress or strategic location, that one team defends, and the other tries to take over.

The graphics are the same as Mount and Blade: Warband, and are ugly as hell. In this game however, I don’t give a flying sh!t. It is functional and that is what matters.

The animations are also hilariously bad but again, I don’t care. The smoke from musket fire and canons do enhance the graphics and overall atmosphere greatly, and bodies stay on the ground for a fair amount of time.

The classic renaissance soundtracks in the background are great, and really gives you the feeling that you are fighting in France, in the year 1780.

The controls and aim mechanics are horrendous, but this is the whole charm of the game. You try to aim as accurately as possible, and pray to God that you will hit. When it happens and you see the enemy go down, a feeling of euphoria is washing over you.

Because of the huge amount of players, battles are intense and feel very realistic, despite the God awful graphics and animations. You see a bunch of players approaching when the wall is finally breached, and immediately, fifty other players set up defensive positions near the breach and try to stop the incoming attackers.

Speaking of realism, everything from running to reloading your musket is as tedious as possible, just like real life. It takes ten thousand years to reload your musket and when you miss, it is either poke the enemy with your bayonet, or accept your death.

The best aspect of this game is the role playing of the community. One player takes on the role of an officer, commands several other players that are grenadiers, to follow him, form a line and stand their ground. Meanwhile, some idiot with a flute is walking back and forth while the bullets fly around across the field. On a mountain, you build fortifications, the officer commands you and your squad mates to stand behind it and wait for the orders of your officer. Meanwhile, a full squad of enemy cavalry is rushing toward you, finishing you off one by one. A moron with a drum meanwhile, is trying to run for his life, while playing a catchy beat.

It does not get any better than this game and I can play Mount & Blade: Warband – Napoleonic Wars any day, any time.

Definitely recommend this game.

Great game with full freedom and creativity.

I loved Mount & Blade. It is a RPG game in which you are in full control of the direction you want to go in. Create a character, drop somewhere on the map, and start your journey.

There is no story or plot in Mount & Blade. It is completely up to you what you want to do next. Recruit men for your army, visit castles and cities to receive quests, gain favor for one of the five factions on the map, join their ranks, become your own lord with land and tax income, the possibilities are endless.

The mechanics in Mount & Blade are very simple and easy to learn. On the world map, you can travel in any direction and you encounter various activities, caravans, bandits and Lords from different factions. You can enter cities to join tournaments, buy stuff, sell stuff and gather some gossip about ongoing wars and events around the world map. Although the game has no official ending or goal, the way to play is to gather as much renown as possible by killing bandits, winning glorious battles against other factions and do good to the people and peasants. This way, other factions notice you and grant you land, titles and positions.

Each faction has its own units and “theme”. The Kingdom of Nords and Vaegirs are both north themed and consists of stereotypical Viking and north men units.

The Khergit Khanate are nomads and horse people from the Steppes and present a variation on the ancient Mongol empire. Then you got the Rhodoks, which can be traced back in name and units to the Rohan empire from Lord of The Rings.
The units and their appearance does remind heavily of this comparison. Lastly, you got the kingdom of Swadia, which (in my opinion) is just a stereotypical, standard medieval nation, that resembles ancient England, because of their superior crossbowman and cavalry.

The most fun with this game is just exploring, helping people, earn gold, expand your army and get renown throughout the map. You are constantly managing your supplies, keeping your soldiers happy and overall, just be a Lord, mercenary or free roaming scoundrel that is control of their own destiny. I can play the first Mount & Blade for hours, without it ever boring me.

The graphics in Mount & Blade are crude and a little ugly. However, this is one of those games in which I don’t care one bit. The framerate and animations are smooth, and that is what counts for me.

The music is a little generic on the world map and in cities, but the battle tracks are great. When you hear those trumpets at the start of a huge battle, you know it is going to be epic.

There are some small issues with the game. For starters, a specific quest is broken beyond your wildest dreams. This is a quest in which you need to chase/guide livestock around. This can be livestock from farmers that you can return, or cattle for the army you are serving. Controlling these cattle, is almost impossible. Make one wrong move, and they are gone forever. And even then, you never know where they will walk off too.

Lastly, the combat is a little vague. I learned that the only reliable way of hitting an enemy, is by swinging your sword from the right. All other directions feel inaccurate and stiff.

But overall, Mount & Blade is a great game. Simple, easy to learn and hours of fun.

Fun little zombie game with a lot of challenge.

Nation Red is a very simple, but fun game. In the core, it is a wave shooter in which you hold out against waves and waves of zombies, increasing in difficulty each round. You got your simple standard zombies and big and fat ones that are though to kill. The variation is simple and blend, but it works.

There are several modes you can play. Survival, Endless and Barricade. All of the modes play almost the same, with some minor differences.

The graphics are nothing special. The framerate and animations however, run very smooth, making the game look fine enough.

The sound is a little generic, but for this type of game, that’s all right.

The controls are fluent and is the games strongest point. Movement and combat is spot on and you are in full control. No cheap deaths by unresponsive controls, just you, who makes the mistake and pay for it.

There is a perk system in which you can improve your stats and skills, giving you a better chance of surviving in the rounds that follow.

You find weapons and powerups throughout the maps and try to stay alive as long as possible. Choose one of the several maps the game offers, and rinse and repeat.

The game is repetitive and it is most of the same, but the many challenges and maps keep it interesting enough.

Normally, I would get a little bored after the tenth time I started a new wave, but the best thing Nation Red offers, is the amount of challenges and achievements you can unlock, keeping the game interesting. For me, this is a great way to keep me playing, and reflect on your hard work and skill.

Other than this, there is not that much to say about Nation Red actually. So in the end, I would surely recommend this game.

Fun game with some serious flaws in terms of co-op play.

I liked Orcs Must Die 2. It is just as silly, fast paced and chaotic as the first game, but has some improvements and new features.

In the two campaign acts, you fight as the sarcastic War Mage from the previous game, now arch mage because of the passing of his master. The orcs are invading once again, and it is your job to stop them. This time however, you are joined by a random chick that also happens to be an elite wizard. You can play each map as the guy or the girl, each with different special abilities and loadouts.

The mechanics of Orcs Must Die 2 are the same as the first game. You start a level, prepare for the waves of orcs that come and finish them all off, before they reach the end portal that you are supposed to defend.

Many orc models and traps have been transferred from the first game, with some new ones here and there. Other new features are new weapons, like a freaking mage bazooka thingy, far more spells and damage types, and improved melee.

The graphics in Orcs Must Die 2 are slightly upgraded from the first game, and are still in the cartoony style like the first game. The animations and framerate are butter smooth.

In terms of sound and soundtracks, the game is just as good as its predecessor. All the tracks from the first game are present, along with some new ones. Sound design has not changed much from the previous game.

The combat is just as fluent as the first game, so no complaints there.

The difficulty of the game is just as hard as the first game, if not harder. The first levels and waves are a walk in the park, but soon, it becomes impossible sometimes. With some strategy and clever thinking, it is possible, but many maps are designed to be played with two players.

That brings me to the co-op. Clearly, this game was meant and designed for co-op play, which is totally fine. The only problem is, that the connection to the Robot Entertainment servers (which you cannot host from your own pc) are one of the worst I have ever experienced. Me and my wife played this game back then, and the connection would be abrupted at least four times each setting. We are playing on ethernet connected pc’s, with 1 GBps ISP lines, so there is no excuse here. The worst part, is that your level, wave progress and action will be terminated instantly, and when connection is restored, you must do the whole level over again. This was sadly the boner killer that made me and my wife stop playing together, and I just finished the remaining levels on my own.

It is a shame, but because Co-op is almost impossible with the janky servers, the fun of playing the game again after finishing all levels, is kind of gone. For this reason, I would not recommend this game.

My favorite entry in The Jackbox series.

I really like the Jackbox series. Just as Knowledge is Power, it is a party game with lots of fun, silly animations and a high replay value.

Unlike Knowledge is Power however, Jackbox is a little bit more versatile. Instead of being bound to your PlayStation and your smartphone, you can now use your phone or your pc/laptop to connect to jackbox.tv, and play. The connection and overall stability of the game is also a lot better.

There are many Party Packs for the Jackbox games. Each pack offers a set of minigames that you can complete with your company of friends or family. Most of them revolve around choosing the funniest answer, predict who might have answered a certain question in a certain way, or, in general, just who made the most ridiculous drawing. Throughout the mini games, players score points, the player with the most points wins. Easy and simple.

Of all the Jackbox Party Packs, the fourth one is my favorite.
In this Pack, you got Fibbage, in which you guess weird facts about your friends. Then you got Monster Seeking Monster, a dating service for monsters in which you need to come up with your best pickup line. You also play Civic Doodle, where you create unique art to brighten up the city. One can only imagen the amounts of d!cks on the wall.

In Bracketeering, You create random words for based on earlier questions. These are put in brackets, and players vote and bet on the best one in a match of two answers. Those then advance to the next round, rinse and repeat.

Lastly, my personal favorite, Survive the Internet. Here, you respond to headlines you read on the internet, after which another players comments and uses that response on their own vile creations. This results in ridiculous articles and frontpages with non sensical nonsense. Players then vote for the most fun answers, and that player wins.

The animations and art style of The Jackbox Party Pack 4 is colorful, jolly and silly. My biggest compliment here, is that all animations and slides within the games, are really fast, keeping the pace of the game at a very healthy levels.

The silly sounds, the jolly music in the background, enhances the experience and lets you have a good time with the game.

With the right company, I can get aches in my stomach from laughing and I think that The Jackbox Party Packs are the best party games out there by far. Especially this one.

In the end, I can only praise The Jackbox Party Pack 4 and recommend it to everyone.

For me personally, the weakest installment in the series.

I really like the Jackbox series. Just as Knowledge is Power, it is a party game with lots of fun, silly animations and a high replay value.

Unlike Knowledge is Power however, Jackbox is a little bit more versatile. Instead of being bound to your PlayStation and your smartphone, you can now use your phone or your pc/laptop to connect to jackbox.tv, and play. The connection and overall stability of the game is also a lot better.

There are many Party Packs for the Jackbox games. Each pack offers a set of minigames that you can complete with your company of friends or family. Most of them revolve around choosing the funniest answer, predict who might have answered a certain question in a certain way, or, in general, just who made the most ridiculous drawing. Throughout the mini games, players score points, the player with the most points wins. Easy and simple.

Of all the Jackbox Party Packs, I thought this one was a little disappointing.
In this Pack, you can play The Joke Boat, in which you complete lame one liners with your own response. The problem with this game is that the responses never match or resemble any kind of fun. Maybe it is intentional, but when playing with a group, we always skip this one.

Then you have Trivia Murder Party 2, in which you need to complete a series of very hard mini games, and try to stay alive and be the first to escape the mansion. This one is my personal favorite of this Party Pack and we almost only play this game when launching The Jackbox Party Pack 6.

Another lame game, in my opinion, is The Dictionarium, in which you must come up with funny definitions of a certain word. For me/us, this just did not work out and the lolz were nowhere to be found.

Another fun game was Push the Button, a Among Us style mini game, in which you need to complete various mini games and uncover the hidden alien on board. Along with Trivia Murder Party 2, this one was my favorite and we switched back and forth between them.

Lastly, you got Role Models, some kind of personally test in which you create some kind of formula about yourself. This one was the most disappointing and did not offer any fun.

The animations and art style of The Jackbox Party Pack 6 is colorful, jolly and silly. My biggest compliment here, is that all animations and slides within the games, are really fast, keeping the pace of the game at a very healthy levels.

The silly sounds, the jolly music in the background, enhances the experience and lets you have a good time with the game. In the sixth installment in the series, the music and sound in the Trivia Murder Party 2 game, is especially good.

With the right company, I can get aches in my stomach from laughing and I think that The Jackbox Party Packs are the best party games out there by far.

The Jackbox Party Pack 6 was all right, but only two games were fun out of five. Still recommend it though, Trivia Murder Party 2 and Push the Button alone, are worth it.

Hilarious installment that is worth it for just one game alone.

I really like the Jackbox series. Just as Knowledge is Power, it is a party game with lots of fun, silly animations and a high replay value.

Unlike Knowledge is Power however, Jackbox is a little bit more versatile. Instead of being bound to your PlayStation and your smartphone, you can now use your phone or your pc/laptop to connect to jackbox.tv, and play. The connection and overall stability of the game is also a lot better.

There are many Party Packs for the Jackbox games. Each pack offers a set of minigames that you can complete with your company of friends or family. Most of them revolve around choosing the funniest answer, predict who might have answered a certain question in a certain way, or, in general, just who made the most ridiculous drawing. Throughout the mini games, players score points, the player with the most points wins. Easy and simple.

Of all the Jackbox Party Packs, the seventh installment came as a very pleasant surprise. However, this is only because of one masterpiece of a minigame.

To start off, you got Quiplash, a game in which you describe a word or situation with three words. These are then displayed beneath each other and two players fight for the most lolz and get the points.

After this, you got Blather ‘Round, a pop culture guessing game. You just guess answers and try to guess which player might be right. Simple, a little boring but fun enough.

Another very disappoint game is Talking Points. You get a series of pictures and need to comment on it. A little lazy in my opinion.

Then you got The Devils and the Details, a game in which you need to do chores as fast as possible to earn points. Personally, I thought this one was a little chaotic, too complicated and overall, not that much fun.

When reading this, one could question why I would even play or recommend this game, but then came Champ’d Up, the best game in this whole pack. In this game, you draw your own unique hero, name it, and let it battle against another player. You win the fight by receives the most upvotes from other players. This process repeats until a winner remains.

The animations and art style of The Jackbox Party Pack 7 is colorful, jolly and silly. My biggest compliment here, is that all animations and slides within the games, are really fast, keeping the pace of the game at a very healthy levels.

The silly sounds, the jolly music in the background, enhances the experience and lets you have a good time with the game.

With the right company, I can get aches in my stomach from laughing and I think that The Jackbox Party Packs are the best party games out there by far.

The Jackbox Party Pack 7 was great, but only because of one game. Champ’d Up was hilarious and I would startup this Pack any time to play it again.

Definitely recommend this one.

All right party game, but gets boring quickly after some sessions.

I like playing silly games with friends and family, especially party games with your phone on the big screen. After Knowledge is Power and a couple of The Jackbox Party Packs, I decided to give That’s You! a try. It was all right, but falls short in comparison to the other party games out there, in my opinion. Not because the games are bad or something, but mainly because it gets boring, really quick.

In That’s You!, you play a variety of different mini games and an algorithm decides which game is played next, depending on the answers and votes of the players. You start with a hypothetical situation, on which you respond by answering questions or draw your response.

You can answer questions like “Who is most likely to….” or “Which player would..”. After that you can play various drawing games, in which you need to draw someone from a selfie as accurately as possible. Or the other way around, taking a selfie that resembles a certain picture. There is also a word game in which players must finish a sentence.

After ten rounds, the final game is played, in which a player has been assigned a certain trait, that other players must draw on his selfie. The player with the most points throughout the rounds, wins the game.

The graphics, animations and art style, are all a little blend. It is the same colours and animations throughout, and most of the graphics come from the ugly faces of the selfies of all your friends and the hideous drawings and d!cks on top of that drawing. Sound wise, That’s You! is not that special.

Just like Knowledge is Power, the animations that play before progressing to the next game or stage, are very slow. When a joker is dropped on an answer for example, the animations of two jokers falling down, rolling around and eventually lay still, takes too long in my opinion. Again, compare this to the Jackbox series, and the difference is night and day.

Although fun for a few sessions, That’s You! gets boring eventually. This is mainly because most of the games are the same idea. Take a selfie and make a drawing in some kind of theme. In my opinion, it lacks the variety that The Jackbox games have for example. Combine this with the blend art style and the slow progression and animations, and I would prefer The Jackbox series over this game any time.

So in the end, That’s You! is certainly not a bad game, and if you bought this one instead of any other party game, I would surely recommend it. For me however, I would prefer the other games I mentioned.

Great party game with high replay value.

I love Knowledge is Power. It is the ultimate party game of choice when friends or family come to visit. It is easy to play, hilarious and overall, just a good way to spend some time.

The game is just a 10 round quiz with two minigames and a finale, in which you answer questions about a certain theme, that is chosen by the majority of the players. An app is used to interact with the game on screen, which is loaded via the PlayStation.

You got so called Power Plays to hinder other players, in which you blur their screens with slime, freeze answers so they need to tap through the ice and many others. My favorite one are the little bombs that one must avoid when tapping on the answer. If a bomb is tapped, the ugly face of the player who gave it to you is displayed Fullscreen.

After 10 rounds, you play the finale on the “Pyramid of Knowledge” and the players answer questions as fast as possible. The one who is the fastest, jumps up five ladders on the stairs. The winner gets a scroll with a random fact that you probably never heard of.

It is good fun and after one game, another one starts immediately most of the time. Grab a beer and lets go.

Graphicly, Knowledge is Power looks jolly and colorful. There are some fancy effects and fireworks in the background and the animations are funny.

Sound wise, the game is fine, the same music track loops over and over again, but with enough variation that it does not drive you mad. The voice acting of the host and the silly sound effects are on point.

There are some small issues with the game. You got some instability issues sometimes between the connection of the phone and the PlayStation, character faces are not always replaced by the hideous selfie that you took to play as that character, and sometimes, your screen just does not respond very well.

Then there is the slow pacing of the game. The intro, the explanations, the animations of the Power Plays, it takes forever. This is especially frustrating in the finale, where every player gets targeted by at least four or five of the Power Plays and you need to watch every animation of every character before moving on.

But overall, Knowledge is power is just a great party game and I would recommend it to everyone.

This review contains spoilers

Unique, weird but awesome game.

I think Clive Barker’s Jericho is a very underrated game. True, it is all over the place, linear and repetitive, but the story, mechanics, graphics and gruesome character designs are great and still hold up today in my humble opinion.

The story of Jericho revolves around The Firstborn, who is freed by an abomination called Arnold Leach, a former General of the US DOW department. The Firstborn is an all-powerful being that, when unleashed, can destroy the world.

The special Jericho squad is summoned to enter the breached prison of the Firstborn, in an attempt to seal it. In the prison, they are warped through different time periods, each with their own horrors and psychological torment. The commander of the Jericho squad is killed by Arnold Leach, but remains a spirit, being able to take over squad mates by possessing them.

The squad eventually reach the Firstborn and fight him, rather than sealing him away again. With their special abilities, they eventually win and save the day.

In terms of gameplay, you control a squad of seven members, switching to another if so desired with the click of a button. Each squad member has its own fighting style and special abilities. Switching between the different abilities in your team can mean winning or losing sometimes. With your team, you make your way through the gruesome environments of the Firstborn prison, going through the twisted versions of the Second World War, the medieval crusades, and the ancient Roman times.

The graphics are still beautiful. They are dark and depressing, perfectly fitting for this game. The animations and First Person perspective with the smooth framerate made a big impression on me back when I played the game.

The sound is creepy and disturbing. The gunfire is fine, so is the voice acting, and the crying and wretched sounds enemies make really makes you feel uncomfortable.

The controls, interfaces and mechanics are easy to understand and work well. You have your primary fire, alternate fire, abilities, squad orders and switch mechanics by pointing at the desired character and press a button. Easy, simple and functional.

A complaint with this game is the AI of your teammates. In a game like this, this should be on point, but the AI is so incredibly stupid sometimes, that you are busy reviving everyone all the time, instead of killing enemies yourself.

Another complaint is the repetitive nature of the enemies. The environments change and provide enough variation in terms of atmosphere, but the enemies are constantly recycled throughout levels. It is always the same enemies, with some time period-specific ones added here and there.

The game is linear, which is okay for me, but it has tight corridors without much space to run around or take cover. There are also no alternate paths to approach enemies from another angle. Lastly, it has traditional kill walls, in which you cannot proceed further until you kill every soul in sight.

In the end, I think Clive Barker’s Jericho is a great game, just not the all-time classic that I hoped it would be.

This review contains spoilers

Great expansion for Grand Theft Auto IV.

I liked The Lost and the Damned DLC for the main game. It had a good story, atmosphere and improved driving mechanics.
The expansion revolves around a classic rival biker gang revenge story with lots of fighting, betrayal and gang violence. The game also has improved driving mechanics for motorcycles, something that very welcome for a game in which you mostly drive Harleys. There are many new vehicles as well.

I really liked the biker setting of the game and it reminded me of series like Sons of Anarchy. The story was almost just as good as the main game, and although classic and a little cliché, it was well written and played out.

You can now blow up enemy Harleys with pipe bombs in true biker style. You can complete several gang related missions, raids, races and mini games to gain control of the streets. The amount of different bikes throughout the DLC is amazing, and every one is responsive and looks badass.

The biggest irony, in my opinion, is that this cute little DLC from GTA IV, made a far more supreme biker gang game with the appropriate aesthetics and atmosphere, than games like Ride to Hell: Retribution.

The Lost and the Damned is an excellent piece of DLC and maybe one of the better ones I played in a long time. This is the kind of expansion in which I hope they make a full GTA release from it. This DLC is another reason that I still think Grand Theft Auto IV is the best in the series.

I would definitely recommend this expansion or get it in the complete edition from GTA IV.

Epic MMO RPG with a lot of good memories.

I had a really good time with RuneScape and it defined nostalgia. The main reason for me, was that it was just so simple and jolly. No shiny flashing animations, no fireball explosions, just whack each other back and forth and pray to God that the enemy dies first.

Like many MMO’s, there is a ton of stuff to do and explore in RuneScape. There are many different biomes and areas, you have a ton of skills that you can level up by practicing that art, and you can just hunt monsters, fight bosses or other players. Combat is really simple and is turn based. You attack (ranged or melee), a number appears, your health goes down (or not) and then it is the other players turn.

Like Eudemons Online for example, RunesScape was/is a product of its time. This meant that you could play the game for free, but many, many things, quests, stores, battles, functions, where locked behind the monthly membership paywall. Of course, this is/was just the business model of the game, but when playing the game as a kid, poor as dirt, I never felt more poor and unimportant in a game than this one. Altough I had my fun with the game, there is/was just a lot that I missed out on.

I spent hours just burying bones, killing Goblins, collecting junk to sell at vendors and, occasionally, finding some cool new weapons or armor. The cooking and fishing in the game was really relaxing for some reason and RuneScape really felt like a Medieval Second Life Simulator for me.

The graphics in RuneScape are primitive. They are poorly rendered polygons with square and pointy edges. This however, had a certain charm. This opinion is shared by many, as the game has been rereleased with far more superior graphics, but the old classic game is also still available and played by many.

The sound and music effects are as classic as ever. The crappy soundboard effects when hitting stuff, bury your piles of bones, shooting an arrow, it is all just glorious. When walking trough the forest, finding a spot to go fishing, the sharp, shrieking 8-bit background music helps you relax. I would not trade it for anything else.

I played RuneScape a while with some old and forgotten buddies from the past, but even back then, I realized that I enjoyed this game far more when playing alone. For some reason, I liked the solitude and just doing my own thing while other players were clustering around some dragon boss that I did not have access to with my poor, peasant ass.

Trading with other players was also a lot of fun. Someone asks something in the chat about a certain item they need, and I was thrilled to respond to them that I had what they needed. It made me feel important somehow. Most of the time, I did not have the items that were requested in the chat, but when someone asked for bones, to level up their prayer, it was my moment to shine.

The fun got ruined for me when I got hacked (I presume that son of a b… that I called my buddy back then) and lost all my Black Armor pieces, of which I was very proud. After this, I logged out and never logged in again.

Nevertheless, RuneScape was another piece of childhood for me that I embrace to this day.

Excellent expansion for the main game.

I loved Heroes of Might and Magic V. I tried the earlier installments before, but never understood the game and its mechanics. For some reason, HOMM V was a lot more accessible and easier to understand.

The mechanics in HOMM V are relatively simple. You explore a map, with various resources, towns, small buildings and upgrades, to increase your strength, stats and army. On the map, different units are stationed, some friendly and ready to join you, but most of them are hostile. You fight them to earn XP, level up and unlock more skills. The goal of each map varies from scenario to scenario but mostly includes the conquering of a town or gate to win. Some scenarios are timed, adding to the challenge.

After the somewhat average expansion Hammers of Fate, I played the second and last expansion Heroes of Might and Magic V: Tribes of the East. Immediately I was in love with the new campaign, new playable race and the third (optional) evolution of every race in the game.

In Tribes of the East, you can now play as the Orcs. In true Orc fashion, they are savage, brutal and strong, and their new bloodlust mechanics in Heroes V is an important asset in their fighting strategy. I also really liked the small references crosswise between the Orc units and their appearances in Dark Messiah of Might and Magic, in which you fight Orcs, Goblins and even a Paokai. The new campaign was a lot of fun and I enjoyed the story far better than Hammers of Fate.

In addition, all units, from every race, now have a third upgrade available. The balance in these upgrades is really well done. Instead of “just making them stronger”, each unit now has a “new better feature”, but also a “slightly worse” stat or skill. You really need to look per unit what works best for your playstyle and upgrade them accordingly.

The graphics are great for the time and the animations of the units en environmental buildings are nicely done. The color pattern is warm and soft and enhances the experience. All the new unit variations are a little mixed. Some are straight reskins with a different color, but others have completely different looks.

The best upgrades for the units in my opinion are the Dungeon creatures (different clothing, new weapons, more armor pieces). The worst are the Inferno creatures (make everything grey and replace fire with smoke).

By far the best aspect of Heroes of Might and Magic V, is the sound. The (combat) music is absolutely great and the sound effects are spot on. I loved the satisfying sound effect of the scythe of the Wraith units and the four-sword attack of the Rakhasa rani. It is sound design at its best. The only personal complaint I have, is that all the sound effects of the third upgrade units are completely ruined in my opinion. They all sound terrible in comparison to the solid, brutal effects from the second upgrade units. This is a matter of my own experience I think.

The mechanics, controls and interfaces are easy to understand and can be mastered fairly quickly.

I think Heroes of Might and Magic V: Tribes of the East is the best expansion for the main game and when playing HOMM again, Tribes of the East is the way to go.

Definitely recommend this game.

All right expansion for Heroes of Might and Magic V.

I loved Heroes of Might and Magic V. I tried the earlier installments before, but never understood the game and its mechanics. For some reason, HOMM V was a lot more accessible and easier to understand.

The mechanics in HOMM V are relatively simple. You explore a map, with various resources, towns, small buildings and upgrades, to increase your strength, stats and army. On the map, different units are stationed, some friendly and ready to join you, but most of them are hostile. You fight them to earn XP, level up and unlock more skills. The goal of each map varies from scenario to scenario but mostly includes the conquering of a town or gate to win. Some scenarios are timed, adding to the challenge.

After the main game, I played the expansion Heroes of Might and Magic V: Hammers of Fate. In this expansion, a whole new race is introduced and you can now play as the Dwarves. There are new maps, many of them winter themed, and a new campaign is available. In online play, you can now also choose the Dwarves as a playable race.

In Hammers of Fate, a new mechanic is introduced. Units can use Runes to empower their attacks and gain small bonusses in term of damage, defense and accuracy. It is a unique mechanic, however, I thought it was pretty overpowered sometimes. The Rune Priest units for example, can wipe out an enemy stack in seconds when they use an attack Rune. It consumes resources, which is fair, but I think the Dwarven units do profit more from the mechanics than other races. The best example of this are the Thane units, who blast all electricity from six powerplants through their axes, annihilating the enemy.

The graphics are great for the time and the animations of the units en environmental buildings are nicely done. The color pattern is warm and soft and enhances the experience. I have to say though, that the new Dwarven units all looked a little generic and were not as diverse and well designed as all the other races in the game, in my honest opinion.

By far the best aspect of Heroes of Might and Magic V, is the sound. The (combat) music is absolutely great and the sound effects are spot on. I loved the satisfying sound effect of the scythe of the Wraith units and the four-sword attack of the Rakhasa rani. It is sound design at its best. However, in the Hammers of Fate expansion, in which you play as the Dwarves, the soundtracks are a little disappointing in comparison.

The mechanics, controls and interfaces are easy to understand and can be mastered fairly quickly.

Overall, I liked the Hammers of Fate expansion, although I still prefer the last one, Tribes of the East. This one was a little on the generic side in my opinion. I also thought the balance was a little off in comparison with all the other factions in Heroes of Might and Magic V.

Will still recommend it to complete the whole experience the series offers.

Great game from my youth with a lot of happy memories.

I loved Heroes of Might and Magic V. I tried the earlier installments before, but never understood the game and its mechanics. For some reason, HOMM V was a lot more accessible and easier to understand.

In Heroes of Might and Magic V, you follow a classic story about saving the kingdom, repel invading factions like demons, undead and creatures of the deep, and become the hero that saves the day. You can play the good and bad campaign, each consisting of many different missions, or scenarios. The story is fair and has a good pacing. Because the game thrives on this story, I will not spoil it further.

The mechanics in HOMM V are relatively simple. You explore a map, with various resources, towns, small buildings and upgrades, to increase your strength, stats and army. On the map, different units are stationed, some friendly and ready to join you, but most of them are hostile. You fight them to earn XP, level up and unlock more skills. The goal of each map varies from scenario to scenario but mostly includes the conquering of a town or gate to win. Some scenario’s are timed, adding to the challenge.

This game is really hard. The first scenario is some sort of tutorial, and can be completed easily, but after that, the game turns 180 degrees and throws everything it got at you. In the later scenarios, the enemy AI can be unforgiving.

I really like all the units, their backstories and their overall design. They just look badass, have awesome attacks, sound effects, animations and skills. In terms of creativity and design, I think the creatures in this game are better than the ones from King’s Bounty.

The graphics are great for the time and the animations of the units en environmental buildings are nicely done. The color pattern is warm and soft and enhances the experience.

By far the best aspect of Heroes of Might and Magic V, is the sound. The (combat) music is absolutely great and the sound effects are spot on. I loved the satisfying sound effect of the scythe of the Wraith units and the four-sword attack of the Rakhasa rani. It is sound design at its best.

The mechanics, controls and interfaces are easy to understand and can be mastered fairly quickly. The only small issue I experienced are the timed missions. In your quest log, you see that you need to capture a city in a certain amount of days, but on screen, no timer, reminder or warning is shown, making you instantly lose the scenario when not paying attention.

Another small problem is the “stalemate situation”. In the later missions, you and an enemy AI hero can both control heroes and cities and try to take over the enemy city. Because all units get replenished every start of the week, both heroes can get exactly the same power level when buying new units every week. This way, there is no real advantage over the enemy and it is just “luck and prayer” if you hit hard enough.

Looking back at the game in comparison with King’s Bounty, I think I prefer the latter in terms of graphics, mechanics, story and overall atmosphere. Nevertheless, Heroes of Might and Magic V will always remain a classic and a piece of nostalgia from my youth.

Definitely recommend this game.