This game dated itself so incredibly fast, in fact I think in maybe a year or two from now hearing about this game is going to be like running into Bigfoot.

It's on the boomer shooter revival that never understood the strengths spectrum, a rather unfortunate one considering in today's lesson we talk about ambition. The ambition to want to make a 7 world epic that captures the feel of Heretic, but to do so making some of the most grotesque art styles I know of. To copy what a friend's way of describing it, it's "Nintendo hire this man" but fps. And then on top of that, creating some incredibly simple enemies in particularly uninteresting level layouts to pad out the worlds. All of it combining into a feeling that is lifeless really, when not a single bit of mechanical use is engaging because which weapon you use generally doesn't matter, or has kinesthetics to really be memorable in their own way. Nor does it have movement that goes beyond being slow as molasses, with no mechanical option to spacing, or even a niche style of play to at least find SOMETHING in this lot.

It's difficult for me to hate too much on though, not that I have anything positive to say about it because I really don't. But because it doesn't create anything to really be that angry about. It's sadder to me, but in a deserved way, that the devs' ambition to make a timeless revitalization of the past will end up at best on revival shooter tier lists amongst only people who remembered playing it. Really is a mid evil.

Reviewed on Jan 15, 2021


1 Comment


3 years ago

I was and still mostly is of the same opinion, but there are good worlds past the first three chapters that actually do salvage it from complete mediocrity.