There's a sense of serenity that comes from this game even in its toughest platforming segments, a sort of playgroundy feeling resembling playing pretend more than just about any other game I can think of.

Sure, the bosses are too backloaded and yes, the inconsistent traction can be irritating while running is too slow, and of course the attack and ear-floating are both a wee bit short... but with pointed and clever design accounting for these things and more, I don't find myself needing to harp on them very much.

Strong direction on many fronts, a dollop of soul, perfect technological timing, and a masterful touching upon the shared experience of childhood dreams bring together a game I would have regretted not playing before I die.

Reviewed on Feb 14, 2024


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