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Final Fantasy XVI
Final Fantasy XVI

Jul 30

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This review contains spoilers

Pretty fun game, nice consistent story. Liked the combat system, though I wish you could have equipped 4 Eikons at a time instead of three.
Otherwise, I liked the character designs and how many of the unimportant characters were named. It added a little something, with so many characters having their name and occupation shown when you overhear them talking. Kind of like Clive truly knows everybody around the hideaway.
Some of my gripes with the game were the side quests. Too many with too little variety in their morals and mechanics. Mostly fetch quests and about half the quests' statements could be boiled down to "slavery bad". They felt like too much padding and I probably only spent like a third of my time in the main story. If they wanted to flesh out characters, they should have done so by making the main plot longer and involving the less important characters.
Some quests towards the end of the game were pretty nice though.
Another gripe I have with the game is with it's localization. A lot of the translations were either edgy on purpose or just plain wrong. Even with my very limited Japanese knowledge, I can tell the difference between "thanks" and "I know" or "brother" and "Clive". A lot of the translations felt weirdly sassy without a real reason. Though "you cock" was pretty funny, don't know how accurate that was.