admittedly a lot of this game's design decisions are horrid: having a healthbar just feels like this game's excuse to pelt unpredictable and overly-aggressive bullet patterns at you, and the power-up system is obtusely bad. But the appeal of the characters and aesthetic are enough to make the trip worth it, and the weapons are fun when the game actually gives you a chance to use them

Reviewed on Dec 28, 2020


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