1 review liked by Makabees


This review contains spoilers

This game sucks so much ass, I don't get what people see in this game. The combat is so goddamn bad, arguably worse than the first. The pyramid head fight in the apartments is so painfully boring and bad. It completely renders him not scary because you just run around him for a while then he goes away. The apartment area is so poorly designed. It's so nauseating to navigate because it all looks the same with 2 different buildings, and 1000 locked doors that serve 0 purpose. On top of the fact that's there's so much shit that seems like it would be important that you just can't interact with. There's so much of just walking down the road in the city that the first game had but just way more of it now. Also, the game looks like ass. I know it's an early ps2 title, but I rather they just make it look like the ps1 silent hill. The fog is so fucking ugly looking and incredibly blinding. I can barely see shit that I am right next to. Just make my entire screen pitch black and make me navigate by the map only at this point. No visibility = scary, that's just how that works. Its more annoying when its dark as shit but you're just walking down narrow corridors where you can't even get ambushed by something. Any enemy that you will encounter in these corridors is right in front of you every single time because there is no space for them to be anywhere else. The music also is not nearly as good as the first game. That moment in the first one where the school becomes corrupted, and that soundtrack plays while you are surrounded by darkness is great. The first one consistently has incredible moments of sound design which makes it worth playing through. This game just plays abrasive music after longs stretches of silence, so that it catches you off guard. You could replace any of the songs with the crazy bus theme and it would have the same effect. To talk about the story i have to mention that I haven't and do not intend to finish this game for the story. I got up to the louise puzzle in the hospital after about 3 hours. The story up till then largely feels like a retread of the first game, where instead of looking for your daughter, it's your wife this time. Stilted voice acting and confusing actions make it difficult to get invested. I don't know if its intentional but most scenes in this game made me laugh. The little girl kicking the key away from you then going "ha-ha" afterwards was hilarious, but also killed any potential spooky vibes the game could've had. Eddie is a character in the game. James seeing pyramid head in the room then instead of running back, hides in the closet in front of him, then proceeds to shoot him. What the fuck was the point of even hiding like he didn't see you creep into the closet? None of these characters actions make sense and feels so unnatural. Even if its intentional, it has little value to anything the game has going on. Maria existing is another problem I don't want to delve into. The puzzles in these silent hill games typically are just some cryptic bullshit poems that mean nothing that you have to use to solve the puzzle. Just like the first one, I brute forced a puzzle at the start then had to read a poem for another. To people who say this is peak horror storytelling, I must tell you to go read a book or watch a movie. There is so many better horror stories out there and this is not one.

TL;DR bad gameplay with horrible combat and oblique puzzles, bad story, ugly game with boring music