Hindsight is 20/20, and this truly is the beginning of the end.

Burning Crusade made the giant world of Azeroth much smaller, but still had a lot of that Classic "heart". Wrath made WoW even smaller, and eventually become a weekly raidlog simulator.

Wrath had, in my opinion, peak class design in all of Warcraft's history--and I love the lore and story of Arthas, like many Warcraft fans--but the game itself really began to suffer. When it released, it was a 10/10 in my heart; but as time marched on and end game became the only point to logging in for many, my alts slowly died in the old world, and Azeroth closed off forever from that point on.

Thanks to the retrospectives of Classic's releases, I now realize how much of what I loved in Vanilla was lost each time they "expanded" the game. I appreciate the opportunity to finally play Wrath (I began with Cataclysm in 2011), but I could never go back to this release cadence for MMOs.

If Classic+ disappoints or never releases, I'll at least have Turtle WoW, Era servers, and maybe some others like LOTRO. And if all else fails, sleep well sweet prince.

Reviewed on Oct 26, 2023


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