November, 2022

17

Started

Finally got around to trying this; been on my radar for awhile.

As for my first impressions:

The introduction sequence was pretty good, showcased a mix of its various gameplay styles. I think given my minimally acted upon fondness for bullet hells may result in bias towards this game.

Controls feel good to use; but the timing window for dodges might be a bit too lenient as I found dodge spamming certain phases to be a viable strategy. I imagine that timing window will only increase as I progress further into the game.

Obviously just entered the tutorial section and its kind of jarring pacing wise after such a bombastic opening but I've played enough JRPGs to completion that it's of little consequence to me.

Started

July, 2022

31

Started

Playing XC2 + Torna shortly beforehand without any break period was a mistake. I'm still feeling the burnout from those games, time will tell if I end up shelving this temporarily.

Despite that, I'll continue to soldier onward. The opening cinematics reek of polish and that additional Dev time really shines through. Not sure if the production quality will remain consistent throughout but nonetheless excited to see what's in store for the next entry.

Started

June, 2022

21

254h 0m

Finished

» Review In Progress (Indefinitely)

Finished

May, 2022

April, 2022

04

March, 2022

February, 2022

15

56h 0m

Finished

» Review In Progress (50%)

Finished

January, 2022

20