It's not without its flaws but I think Lies of P does a lot right to stand on its own despite its clear inspirations from Bloodborne. Its more linear nature is welcome and its world is one I was interested in seeing. The presentation is top notch, though I think it excels more with the mechanized horror of the puppets over some enemies you see in the later third. Overall sound design is straight 10s across the board. Every hit, block and parry sound just incredible.

I was surprised by the story. Not where it was going but more how well it was told. It's a more straight forward tale from other soulsborne titles. Lovingly taking elements from the original fairy tale and expanding on them. They really play into the bit and if the sequel tease is legit I think we can expect more of that in the future.

Combat is a bit of a mixed bag to be honest. The weapon customization is a mechanic I want to see others adopt. The difficulty curve on the other hand doesn't really prepare you for the late game. I would say it starts off a bit too easy and then just slams you against the wall out of nowhere. There are absolutely fights that feel unfair for the sake of it. But that didn't stop me from running headfirst into them with my giant electric pizza cutter.

Overall I think Lies of P is a really great game and I'd be lying if I said this wasn't worth your time.

Reviewed on Feb 22, 2024


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