Truer to Tolkien's amazing world than you could ever hope with a community of friendly players that love to roleplay or just hang out and play music. The closest thing to a proper virtual world that I have experienced in a very long time, utterly ruined by it's garbage bin of microtransactions. If you'd like to see Middle Earth reduced to a janky shopping mall, play this.

In a lot of ways, this game was better than I expected. The character appeal is real here, and the exploration is top notch. There's a real sense of adventure. Chip away at it, however, and eventually you find an increasing array of daily open world collection quests. Additionally, those who come for the Animal Crossing stylings will probably be dissapointed by the lack of customization. Worth a try if you have an Apple Arcade subscription, but not worth going out of your way for.

The Elder Scrolls Online is a frustrating game. It gives you a ton of open space to work with, with immersive lighting and gorgeous environments to pull you in, with a promise of never-ending adventure.

As far as I'll ever know, it makes good on that promise. But the game is spoiled by its rotten monetization system. Aside from having a box cost, the subscription is all-but-necessary to play, and then if you want to look cool you need to buy cosmetics with real money... or even gamble for them with loot crates. In The Elder Scrolls Online, the gift shop is the attraction.