pretty much nah. not too smooth jumping back into syndicate after so much time either. bought it on sale years ago so finally have it knocked off the backlog, but really just nothing to write home about.

idk what to really say, its pretty good I guess for the type of game it is right? not a big cart racer guy per se, but picked it up in a sale years ago. hardly played it back then, but decided to have a go at it again here and I've beat the main adventure mode-- which is as far as i care to go. another one off the ol' backlog, as it were.

"for fans and first timers" - as a first timer (and a big fan of Kingdom Hearts), yes this was a very good choice for my first Final Fantasy game. Very good looking game and pretty world; how bout that ride in (to Altissia)? Love the boys, loved bonding with them on the journey. Enjoyed the story, quite the ending in my estimation. Liked the DLC episodes' supplementation. Have the Final Fantasy floodgates opened? not exactly at the moment, but I do want to play them all and am glad to finally gotten my first off the board.

a nice, fun game. story mission to story mission, the world is there if and when you want to mess around a bit, but I liked straightforward story format. it is a pretty good, simple story with good characters. a story you've likely seen before. fun gameplay too, just kind of refreshing how simple it is. great feel to the world as well; it is really a beautiful world, imo. like driving around the city from neighborhood to neighborhood, island to island, over the bridges, into the suburbs, taking in the scenery with the classic music on the radio has this comfortable feeling to it.

This review contains spoilers

This is like, a really good game. Only remember hearing bad things about it when it launched; how it was broken and glitchy, but also that it wasn't a very good game besides. but I had also heard it held in very high regard elsewhere. so had uncertain expectations. but its pretty awesome. smooth 60fps and nearly technically flawless on PS5 -- save for one area: was driving along and fell right through a bridge as if it didn't exist. tested it 4 times and the same thing happened. it was just kinda funny. when I got around to the area I needed just past that point, though, nothing really loaded in right. cars looked like blue, oblong blobs. very strange. but this didn't hinder anything game wise, so who cares. Game looks good, sounds good, runs good, feels good to play.

I really enjoyed the story as it moved along and got pretty invested in it and the characters. Deacon, Boozer, Sarah, Iron Mike, Rikki, et al. Good characters all around throughout the game and very well acted (though, unfortunately, Deacon does not scream "KENOBIIIIII").

great gameplay loop. enjoyed the open world, mission and progression systems. just really fun riding through the wasteland clearing side missions, especially as you continue upgrading Deacon, your weapons, and your bike.

I was not looking forward to hordes at all. running into them early game just bugged me out and I didn't know what to do and got so overwhelmed. and then to learn that those were actually the tiny ones, and I took out a hundreds strong one before even getting to the one you do for a story mission. obviously having the right weapons and upgrades help. you are faster than the horde, you just need enough stamina to stay faster than the horde. and you need the Chicago chopper. it is really a cool learning curve, that feels parallel to Deacon's own progression, getting used to the feeling of having a horde after you, and being calm enough to know what to do. Also just pretty technically impressive having that much going on.

And finally, yeah, I now understand the outrage over the supposed sequel getting canned. cause I was right there with Deek saying "what the fuck?" during that very final cutscene of the game with O'Brian. The story and lore were built so well and there is so much room for more, especially with that ending. Gotta have it, Sony.

I don’t know what to say, other than it’s crazy how much and how well it expanded upon the original. I wouldn’t wish spoilers for this game on anyone. I was amazed and awestruck so many times throughout the story and by the locations and the characters. A thoroughly incredible experience.

[01.22]: somewhat inspired by the show to go back and try to beat it on survivor difficulty, and by the nine I survived. used the chapter select glitch to make it survivor+ so was fully upgraded; that and some excellent encounter guides made it more doable than I ever imagined.

so would now only need to grind through the multiplayer to get the platinum trophy. we'll see.

Also decided to go through Left Behind on survivor for good measure.

[02.01 update]: made the painstaking grind through the multiplayer to earn the last two irresponsible trophies for the Platinum.

[02.07 update]: beat grounded mode, have now got 100% trophies.

sub 6-hour speedrun with 70% accuracy, and then a playthrough on crushing. got the platinum. This game earned that respect, unlike its predecessors.

This review contains spoilers

I like space games. had a real nice run a couple years ago with Tacoma, Deliver Us The Moon, and Observation --so I looked up more cool space games and this is one I found, now finally able to play it on PS5. A very nice looking game, with good sounds, especially when you come across audio logs that play classical piano music. It's an interesting enough story, learning what happened in bits and pieces as you repair station functions, with slow, floaty, space gameplay.

I was able to obtain all the trophies in just two playthroughs, a slight miracle. I was lucky enough to come across all audio logs and transmissions during my first playthrough, something many think is glitched. I spent a lot of time backtracking and exploring trying to find the last few SSDs I had missed, and only used a guide to find the last one when I got sick of aimlessly searching (thankfully it was near the beginning of the guide). I had more or less accepted that I would probably never find all the logs because I had already floated around so long and didn't want to go through the game again or backtrack the entire game following a guide. So it was a rather fist pumping moment when the "Obsessive" trophy popped upon entering the escape pod. This left me with only three trophies: complete in under 2 hours, complete sans dying, and collect only half of the tokens. Easy enough to complete under 2 hours without dying once you've already played through and know where to go and don't bother with any side items.

Overall a good experience, and a high recommend for all space game fans. It is a pretty great experience just playing through the first time at your own pace, uncovering what happened, and exploring at your own leisure (and caution) to find more bits of story. Can be tricky/painstaking to complete, if that's your thing; also no platinum trophy, if that's your thing.

not bad. short, to the point, explains where Gladio went off to that one time. pretty good boss fight, good to spend time with Cor.

This review contains spoilers

A magnum opus, truly. A beautiful game. I was struck many times during cutscenes at just how good the character models looked. Six years since release it holds up as one of the best looking games I've played. For me this is far and away better than the first three games. It has been weird to find out that there are those out there that don't like this game or prefer any of its predecessors. I suspect nostalgia plays a part, but I have none of that and so I think 4 is objectively (and subjectively!) better that 1,2, or 3 in every way.

I loved the story and the conflict between characters and the parallels and the callbacks and references to previous games. The moment to moment dialogue between characters as you play was excellent and it was wonderful to have time on missions with Sully and Elena between time with Sam. I loved Sam, except when his lie was revealed; I suspected something, but not exactly that. And for being in prison for 15 years, Sam sure was fuckin good at climbing and rope swinging and everything. An excellent voice performance by Troy Baker as well. I think Rafe was a good villain, and Nadine was pretty badass; looking forward to see more of her in lost legacy.

Loved the all the bloody pirate stuff. Favorite treasure hunt/story of the lot. Pirates are cool. Enjoyed the puzzles. Many beautiful locations. The set piece escape scenarios felt like a greatest hits compilation at times, bigger and better than before. Could also feel the Last of Us influence, with the movement and pushing around boxes to climb on and such. Also the rope, that was fun; why didn't Nate ever think to bring a rope before?

Something I did not enjoy as much, was the combat. This felt a lot harder than previous games, just playing on moderate. The aiming felt less precise, probably a switch to more realistic gameplay or whatever, but it took me a long while to get used to, and even still I tried to stealth as much as I could. Going for trophy cleanup with auto aim on was wonderful. Probably will be more likely that I eventually go back for the crushing playthrough and the plat knowing I can use auto aim and infinite ammo. Otherwise I cannot imagine how fucked crushing difficulty is.

Not even gonna talk about multiplayer cause who cares, that shit can get in the bin. Can't imagine wasting more time on it than needed for the trophies.

Shame the PS4 version didn't get a 60fps upgrade/unlock for PS5 like so many other games, but after the initial noticement, the 30fps wasn't an issue.

What a game, what an experience.

- 61/68 Trophies

pretty good again, enjoyed playing as ignis. imagine if he fought like that throughout the main game.

liked seeing more of Ravus, he's just cool. a favourite character.

Extra verse was interesting as well.

actually the worst lego game I've played. or else I was just absolutely not in the mood for it and only playing through it to get it off my backlog. but also, why tf are the missions so long? the lengths of some missions defied all logic and known science. likely my last lego game (except.. mayhaps the Skywalker saga.... someday not soon)

a nice, chill, little game I suppose; can do as much or as little as you want and "beat" it quick as you like. played for about an hour and a half: collected some feathers, climbed a mountain, played some beachstickball and won a hat, took a nap. Plenty more little activities to do, but I'll leave that for others. can see why it may be considered like a hidden gem, but it didn't quite grab me that way and I got all I care for in my short time with it.