Log Status

Completed

Playing

Backlog

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Rating

Time Played

--

Days in Journal

3 days

Last played

June 28, 2022

First played

June 26, 2022

Platforms Played

DISPLAY


I am just over six months older than Ocarina of Time. It's one of the recurring thoughts I had while playing through this game. Seven months and five days, to be exact, is what separates the beginning of me and the release of one of the landmark achievements in the medium, a watershed work often lauded as one of the greatest the medium has ever seen. Despite this, Ocarina of Time feels older than me. Much, much older. I'm not the right person to equate just how much today's games industry genealogically descends from this game alone, so I will leave that for someone more qualified, but suffice it to say, Ocarina of Time feels part of the very fabric of video games. It is a primordial emblem of video games. Video games didn't start here, of course, but Ocarina of Time might just be the video game, the main character of the medium. Much the same way that Vertigo seems to re-centralise and gravitate cinema around its existence, consumed as it is by the very act of looking and creation, Ocarina of Time is the perfect encapsulation of video games for the sheer virtue of being a work about growing up in a medium still very much in an adolescent state. It arrived at the generational crossroads of those who grew up with arcades and those who would grow up with Ocarina of Time. Looking back at the game now, it is impossible to shake the feeling that the game's legacy, as a timestamp for the art of video games, is no accident. We are supposed to return to Ocarina of Time as adults, of course we are. We are supposed to return to see, to realize, the truth of those prophetic passing years. To see the brutality of adulthood as the shadow looming over childhood. To witness, with blinding familiarity, fascism rise from the shallow grave of inaction. There are rough spots in here, sure, but how many legitimately canonical titles retain their statures simply by being good, rather than being technical powerhouses or through the economy of nostalgia. I hope Nintendo does it justice and remaster (not remake) it for the Switch, so that I never have to play it with the fucking Wii U gamepad again in my life, thank you very much.