Finished Sonic World. This is a showcase for what Sonic Adventure could have been on the SEGA Saturn. This is proof that the Nights engine was truly capable of doing beautiful 3D environments with little performance issues. This is a proof of concept that could have been dismissed, but kept as a bonus for Sonic fans wanting a full 3D adventure. This is Sonic Team bringing new SEGA fans into the series with 4 classic games. This is...Sonic Jam!

The Bayonetta 3 of the Gunvolt series, but I like the game a lot. Story is a bit iffy, but the gameplay is pretty sick. I love Kirin’s play style and GODvolt is ridiculously fun to zip through stages. I’d say Gunvolt 2 is still the peak of the series, though 3 is definitely stronger than 1 and the 2 chronicles games. So uh, it seems the Gunvolt series will be in spinoff purgatory for the foreseeable future…

As a Tekken 3 fan, this is a fun fighting game and great launch title for the PS2. The tag system is good and visually is a huge upgrade from the PS1 titles. Tekken 3 still holds up, not dissing it whatsoever but Tag Tournament is true next gen graphics!

Cool game, though other than the graphics I can't tell what 3 adds to the table. It feels like Dead or Alive 2 again, but on the Xbox. That means it's good since I like DoA2, so I'm not complaining too much.

The original Chibi Robo was Toy Story 2 all along! Pretty good for a licensed game and a fun 3D platformer as well. Definitely will listen to the soundtrack on my own as it is quite catchy. Bosses could have been a bit better though, especially the final boss. If only Toy Story 4 got a 3D platformer, maybe people would have liked it more…

Feels good to finally enjoy a Donkey Kong Country title! A challenging 2D platformer with a unique blend of ideas and bosses throughout the game. After not jiving with Country Returns, I was uncertain if I’d like this game when I played it back on Wii U. I like the Funky Mode, but the original experience is also here for the purists. See, that’s one Wii U to Switch port that doesn’t have an asterisk on notable changes that leave your head scratching!

This is a cool proof of concept for what Sonic Rush could look like in 3D, as if the 3DS got a proper boost title in 3D. There are some rough spots for being just a demo, but what's here has potential to be another great Sonic game made by fans. Also more 3D platformers is a good thing, I love this genre but the future of them bar Nintendo and indie games is greatly concerning.

Pop-Up Kirby is officially...found media! I enjoy Return to Dream Land back on the Wii, even finished it when I rented it from Blockbuster with my brother. Those were fun days as a kid... This truly was Kirby's return after a decade of Super Star's style left to sit there other than the DS remake. I plan to try the epilogue mode soon, but the minigame mode is a real treat of fanservice!
It's fascinating just how far the Kirby GCN iceberg goes. Once a late GameCube title canned and moved onto the Wii for a 3D action game. Then restarted development and shifted to a 2D pop-up book style game, which eventually became the game we know today. Assets reused for Smash Bros Brawl, Subspace possibly being inspired by Kirby GCN, and beta songs from all 3 iterations of Return to Dream Land. You can hear a specific motif that was truly made for Pop-Up Kirby and GCN, like yeah this totally would fit a storybook Kirby game. All of those assets were in the Wii game and still in this Switch remake, it's kinda crazy! This is just my space to ramble about Kirby GCN cuz it looked so damn cool...

(Edit: 2/13/24) Magalor Epilogue is a fun mode that adds some extra challenge to the mix. I like the moveset, upgrades and action focused level design a lot. I wish I could have tried it in co-op, but it’s a good, short experience in single player.

There were rumors that this game was originally planned for the Nintendo 3DS and it shows… Strangely unoptimized with weird HD quirks like the blurry depth of field across the screen. It’s a good remake don’t get me wrong, I just wish Grezzo gave this game some extra care and polishing. Also wtf happened to both boss themes? Music remixes are so silly man…

Quite a joyful game from start to finish! All the joy-con integration put a big smile on my face as someone who enjoy the weird tech inside these controllers. Wonder flower is a funny little mechanic and gives extra life to the fun level design. I have pretty good faith for the future of the Super Mario series, which is something I can’t say much for the Zelda series… Also the talking flowers are hilarious, I wonder what they taste like!

I love this game, but damn does it get on my nerves sometimes! Does all the cool things a Sonic game, now with the power of the Nintendo DS and dual screens. Some of level design and bosses are where I get a little upset at this game, but not for too long cuz I love the soundtrack and boost style. And to think this wasn't the first Sonic Team developed for the DS. Tsk tsk more people need to play Feel the Magic...

I don’t know why they had to change Copen in this game, maybe they let someone who worked on Dragon: Marked for Death sneak into production…It’s just so strange to limit his signature dash and have this basic melee combo with disc lock-on. It does mean they make the level design built around his limitations more, but ehhhhhh it’s just all kinda blends together in its 2 hour runtime. Disappointing sequel if anything, so that leaves just Gunvolt 3, which doesn’t have Copen it seems. Booooooooring!

It’s cool to have a modern beat em up that I can enjoy with friends or strangers. Idk about other platforms but the mobile servers are always full with a handful of people playing. Either the game is that good or Netflix has a W with their gaming service. Truly evokes the Sonic Mania energy that makes me all smiley and excited to play this game to the end!