Neat little time waster.
Until it becomes a stressful hell when attempting to break your own high scores.

Decent story to this one, but I'm really let down by how short all of these DLCs are (besides the Batgirl one).

I probably wouldn't rate these as high as I have if I didn't get the season pass in a sale.

Any more pain/agony that can be inflicted on Riddler is never a bad thing.

Picked up all the DLCs in the season pass on sale, and it was very much worth it.

To talk properly about each mission, I'm gonna rank em from my least favourite to the best.

Killer Croc's Airship Shenanigans
None of these are bad. This was just the one I thought was ok.
Killer Croc doesn't get much closure, rather he just gets shit on more. Poor Waylon.

Mad Hatter's Car Boot Bombs
This one involves traversing across the city, which is never a bad time. And the final fight in the popup book was neat.

Ras Al Ghul: Civil War
Very interesting indeed. I chose to pull Ras' life support. I'm not leaving any superpowered beings running around in Gotham.

Mr Freeze's burning love
This one made me tear up a bit at the end. Very wholesome and sweet.

Overall, a very groovy expansion. I just wish the other ones were on the same quality.


Over way too quickly.
But Red Hood was very cool to play as.

If Arkham Knight exceeds at anything, it's the multitude of characters you're able to play as. Harley Quinn's skillset is pretty cool.

What wasn't cool was that ballache of a fight with Nightwing.

Also, it's over too quickly.

A lot of fun, even if Batgirl's arsenal of gadgets is more stripped back than Batman's.

A decent little DLC that is honestly more fufilling than the others it's saddled with.

At times, this is the greatest game of the main trilogy. The gameplay is fluid and polished. The characterisation of everyone is fire, the side missions are great and the open world is fantastic to traverse.

Everything is great....except for the main story.

It's riddled with plotholes and the twist is horrendously obvious if you're familiar with your Batman lore. I wouldn't say it's aggravating, but it's just a bit of a letdown. Still fun to play through though.

Contrary to popular belief, I don't mind the Batmobile stuff, but I do understand the annoyance other people have with it.
It's complete noodles to handle when you first jump in, but after the first half hour, it becomes a lot of fun chasing down cars, shooting up tanks and just, driving it.
However, I draw the line at having to use the sensors to detect the trail to find Riddler trophies. That was an absolute pisstake.

Side missions are great for the most part. They're a ton of fun to do and strengthen the world and character dynamics present.

If there's one thing Rocksteady has nailed since the first game, it's their attention to detail and the fantastic lore they've built. It's so much fun to read the character bios, the Gotham stories and listen to the audio tapes.

I think my favourite side missions were probably the Professor Pyg stuff (The deep tissue scanner was a ton of fun to use), the Azrael stuff was interesting, Two-Face's bank robberies were fun, but they were over a tad too quick for my taste. And the rest are decent.

Such a wide variety of alternate skins. Greatly appreciated. For those curious, I played the entire story as Adam West Bats. This made cutscenes and gameplay a lot more epic, in my humble opinion. And then afterwards, I cycled through the rest post game.

But how does the Riddler fair this time round? His puzzles and trophies are some of the hardest yet, but this time I truly committed to collecting each one. Only because I couldn't activate Knightfall without capturing that smug twat.

I didn't mind doing the puzzles, they're still fun. Thankfully, there aren't as many as there was in Arkham City....shivers
(I actually went back and found every last Riddler trophy in both Asylum and City after this, so it ain't all bad)

Gotta say though, worth it for that Knightfall cutscene. While I didn't fully enjoy the journey to get to the finale, the finale itself was pretty fucking awesome.
It's been clear from the beginning Rocksteady have a deep respect and love for Batman and the ending is emblematic of that.

Never a dull moment to play, even if the main story was absolute doo-doo fards. It was well intentioned, the gameplay is terrific (yes even the Batmobile) and the individual characters are all wonderful.

Overall, I had a great time with these Arkham games. In time, I will probably replay them. They were a ton of fun and have only ignited my love for Batman even more.
Thanks Rockst-

Oh wait.
I forgot to play Origins.


Great little set of games here. The gameplay is solid (for the most part), characters are great and the setpieces are very cool.

These are essentially Indiana Jones video games, but I don't really care. Nathan Drake has managed to differ himself from other adventuring, treasure hunting archaeologist types. He's a cool dude.
(Sully is cooler tho)

Drake's Fortune
Good stuff overall. Had a lot of fun. Final boss was a bit overkill, but incredibly satisfying to complete.

Among Thieves
For the fuck of it, I decided to kick the difficulty up to Hard because hey, I beat the first game on medium. This should be fun.
I got about halfway through the game until I shelved it for a month, and when I came back, I had forgotten I had it on Hard mode. So it was a nice surprise after the seemingly endless L's I took that the achievement popped up that I completed it on Hard.
This one has a bit more meat than the first one. More dynamic setpieces and a wide variety of locations. New weapons and very funky puzzles. Probably my favourite out of the three.

Drake's Deception
I curse myself for kicking this one up to Crushing. There was probably a good story here overall, but it was overshadowed by my self-inflicted horrible experience. So many times I wanted to turn the difficulty down. But the acomplishment of completing it on the hardest mode kept from doing so. Curse my ego!

Over the span of 3 months, I finally finished it today. Truly gruelling.

I don't know if it was me or the difficulty, but the melee in this game is absolute cancer. I got it figured out eventually, but every time I got forced into a fistfight, it was unbearable.
I think the biggest problem is that there is no pointers or hints to tell you what button to press. And while I appreciate the game not babying you, it doesn't even give you anything after you fail a few dozen times.

Features probably the most annoying puzzles out of the three, but after the first half of the game, they just disappear. I know I got pissed off doing them, but I didn't want them to straight up disappear.

So far, it probably has the best action scenes in the series. The plane, the boat, the caravan shenanigans, it's all very fun to do.

But that final boss is pure cancer. Fuck the melee in this game.

In conclusion, I enjoyed the overall experience, and I'm glad I got these done. If I had completed them in a shorter timespan instead of leading it on for nearly six months, I probably wouldn't be as frustrated as I am rn. Maybe when I play the fourth one I won't play on Crushing.




HEHEHE LIKE THAT'S EVER GONNA HAPPEN

Finally got to play these after so long. Were expectations met or exceeded?

Bit of both tbh.

Arkham Asylum
Wasn't really digging how slow the first few minutes were, but as soon as you get into the action, it gets really good. The action is a bit clunky, but immensely fun to pull off. The stealth in particular is fantastic. Really makes you feel like the Caped Crusader himself. It's fucking exhilarating.

The story is simple, yet very effective and a lot of fun, with a star studded lineup of villains for you to battle and encounter.

Kevin Conroy and Mark Hamill reprise their classic roles and they're as great as always.

The atmosphere and the dinginess of the entire Island is where it succeeds the most and it's genuinely unnerving when traversing some of the sections. Digging into the Arkham secrets or the Riddler puzzles really bring home a real sense of eeriness and unease. One of few games that isn't horror themed to put me on edge.

The infamous Riddler puzzles aren't actually that bad. I managed to collect nearly all of them, save for about eight that I simply couldn't find. They're incredibly addictive and fun to collect, each one either unlocking interview tapes with inmates or little factoids and tidbits that for me, a Batman nerd, was very satisfying.
Be warned however, collecting them all is for only ones with a will of iron.

In short however, Asylum fucking slaps.

Arkham City
I appreciate the scope and range this game goes for, and the story at its foundations is fantastic, but it does get slightly repetitive and monotonous towards the end.

There's double the Riddler trophies, and....yea I only got half of them before I gave up.

The big long stretch from rescuing Mr Freeze to confronting Ras' al Ghul in Wonder City was probably the lowest point for me. It just felt incredibly fetch questy, even if the locales and the atmos were great.

With a bigger open world to play about in, it sounds great, but after you complete the main story and are left with whatever side quests they set up in the main story, it can get pretty tedious after 30 minutes. It's best if you don't play this in one sitting.

The action, and the stealth are improved tenfold and even better than before, and y'know what, flying across Arkham City, traversing rooftops and grappling up large factories as Batman is pretty awesome. Gives you a real adrenaline rush in the same vein as Spider-Man PS4's webslinging.

While I wasn't thrilled on some parts, City is still a decent affair. It has different skins, and that's always a plus. Story was great and the new cast of characters were awesome.

Asylum takes the win for me though.

On we go to Arkham Knight.




LEGO Batman 2: Upgrade
LEGO Marvel Superheroes: Perfect

Pretty much flawless in every way possible.

It's got a fun, cracking story, a wide and varied collection of characters to play as and a more refined open world to muck about in.

A young Marvel fan's dream come true.

A tad too long, but genuinely emotional.

Truly a gamechanger in LEGO Games history. A massive open world to play about in and voiced characters that aren't clipped lines from the movies? Smashing!

The story is low-key great, the open world has a lot (maybe too much) to keep you busy, the gameplay is as solid as usual, it's the whole package.

Aside from the odd glitch or crash, I can't sing this things praises enough. A lot of fun and a major evolution on the LEGO Game formula.