Somewhat pretty shoot'em'up but way too modern for its own good. The levels are too long, extremely empty, each of them having a gimmick that could have been just erased for shorter levels to a better effect.
The game revolves around your capacity to switch between foreground and backgrand to avoid incoming bullets and a shield. A HUGE shield. And then compensate your humongous shield by throwing everything at you, in a completely random type of patterns. The amount of random bullets doesn't really matter as the shield is just too big. I am a pretty bad console SHMUP player and managed to 1CC it in about two hours.
The game has, basically, all the flaws of euroshmups, a mediocre pacing and pretty clunky hitboxes, but I still had some fun discovering the (too easy) boss battle.
A game to buy on a huge discount, some reasonable 2h, if you ask me.

A pretty simple short platformer as there is quite a lot on all the modern e-shops.
However, Dadish has a very pleasant level design as soon as you accept as the controls are rigid and that you have to play along. Dadish also have a very personal sense of humour with hilarious sketches at the end of each stages motivating the player to push further.
2 enjoyable hours.

Spending visual for a pretty clunky gameplay hurt by its rigidness.
But this final sprint makes up for it. That final is exceptional.

Tokyo Dark Remembrance was a pretty solid visual novel.
Aesthetically impressive and with an incredible sound engineering, the only small issue I have with the game is that some tropes were a bit too obvious. Absolutely recommended.

Haha big purple boom boom explosion!!!!

Extremely cute and very enjoyable even if extremely basic. It's shortness is a plus.

Hidden gem. Easily one of the coolest PSP game.