Tokyo Dark Remembrance was a pretty solid visual novel.
Aesthetically impressive and with an incredible sound engineering, the only small issue I have with the game is that some tropes were a bit too obvious. Absolutely recommended.

Haha big purple boom boom explosion!!!!

Hidden gem. Easily one of the coolest PSP game.

Somewhat pretty shoot'em'up but way too modern for its own good. The levels are too long, extremely empty, each of them having a gimmick that could have been just erased for shorter levels to a better effect.
The game revolves around your capacity to switch between foreground and backgrand to avoid incoming bullets and a shield. A HUGE shield. And then compensate your humongous shield by throwing everything at you, in a completely random type of patterns. The amount of random bullets doesn't really matter as the shield is just too big. I am a pretty bad console SHMUP player and managed to 1CC it in about two hours.
The game has, basically, all the flaws of euroshmups, a mediocre pacing and pretty clunky hitboxes, but I still had some fun discovering the (too easy) boss battle.
A game to buy on a huge discount, some reasonable 2h, if you ask me.

Spending visual for a pretty clunky gameplay hurt by its rigidness.
But this final sprint makes up for it. That final is exceptional.

A pretty simple short platformer as there is quite a lot on all the modern e-shops.
However, Dadish has a very pleasant level design as soon as you accept as the controls are rigid and that you have to play along. Dadish also have a very personal sense of humour with hilarious sketches at the end of each stages motivating the player to push further.
2 enjoyable hours.

Extremely cute and very enjoyable even if extremely basic. It's shortness is a plus.