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Oscar_Meow reviewed Mirror's Edge
This game is genuinely frustrating, and not in a "I screwed up kinda" way that incentivises you to try again and be better, but rather in a "WHY THE **** DID THAT NOT WORK" sort of way. The game feels surprisingly inconsistent despite its focus on speedrunning and player improvement. Jump for a pipe and you don't quite reach it, try again in the exact way a second time and it just feels like working. Now I'm sure the game isn't actually inconsistent, it's probably more akin to missing the jump by a pixel or something like that, but this is known quirk of video games and many games have solved such problems while mirror's edge feels like it made no attempt at doing so.

Despite this I'm still giving the game a middling score of 2.5 and that's because the game knows who its target audience is, and the game caters to them well. This game was built with speedrunners in mind having speedrunning modes as well as additional time attacks to play once you've completed the main story, and having been made in 2008 I imagine it's one of the first games to do so. factoring this in it's no wonder why this game ended up having quite the eager fanbase... well until catalyst came out.

5 days ago


5 days ago


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