Bio
cheapskate gamer

5/5: GEM ALERT
4/5: like it a lot
3/5: don't regret playing it
2/5: a lot of room for improvement
1/5: ABSOLUTE COAL
Personal Ratings
1★
5★

Badges


On Schedule

Journaled games once a day for a week straight

003

Total Games Played

004

Played in 2024

000

Games Backloggd


Recently Played See More

Ultrakill
Ultrakill

May 03

Dr. Robotnik's Ring Racers
Dr. Robotnik's Ring Racers

Apr 29

Minecraft
Minecraft

Apr 29

Pangolin Cassowary
Pangolin Cassowary

Apr 24

Recently Reviewed See More

A fun blend of puzzling, physics, and platforming. The game is relaxed and straight-forward, giving you visually simple yet pleasant worlds to navigate through. Despite its apparent simplicity, there is much fun to be found in experimenting and figuring out new ways to navigate the level with the player characters' fine-tuned physics. The music is chill and fits the atmosphere nicely. There are a minute amount of areas that could use extra polish, such as dialogue, but nothing that ruins or severely brings down the experience. Recommended if you need something to wind down with.

Possibly the single most overrated game of all time.
- It starts off interesting but the progression drops off a cliff once you reach diamond-tier tools and armour. You're supposed to "make your own fun", but if that's the case then why give me the illusion of progression in the first place?
- The game has almost no room for skill expression, and the only real challenge it offers is in the form of combat, which is more often than not pure bullshit rather than an actual fair challenge.
- The crafting system is completely thoughtless. There are so many items which exist for no reason other than to be in a crafting recipe.
- So many mobs have only one specific interaction that the player will most likely perform once and never again. No room for experimentation, in a fucking sandbox game.
- The game is flat out not fun without mods, many of which lean into the same tired design tropes and make the same mistakes the vanilla game does.
- Needs a complete redesign from the ground up to address some ridiculous design choices.

Over 25 years in development and it still has potential.

If you're looking for the traditional Sonic experience you won't find it here. SRB2 brings a unique precision platforming spin on Sonic gameplay, bred from the limitations of the Doom engine. While a fun experience, I feel like it has potential that hasn't yet been realised. It's still rough around the edges in terms of polish and accessibility, and many players still find it exceedingly difficult. Nonetheless, it's a fun experience and I'm glad to have spent so many years playing and making mods for it.