This game, like Halo 2 also has one of the best stories in a halo game in my opinion. It also has a tremendously beautiful jazzy and somber soundtrack I still listen to today and the suppressed SMG and Magnum are iconic. The open world attempt was admirable. Besides that though, it's just Halo 3 DLC really, so... Still annoyed I paid 60 dollars for it.

This one is weird because I skipped it and somehow didn't know about it at all until years after I played and fell in love with 3. Naturally, it is a big step down. With the challenge feeling frustrating and gameplay way clunkier. However, the narrative experimentation following the Arbiter I think payed off big time, one of my favorite Halo Narratives by far.

Everything about this is perfect, conquest mode is the best thing I've ever played now. With all the fun mini game modes, and a surprisingly compelling single player narrative. This game really improved so much about the first one. I was pretty addicted to this game.

Great foundation, still love conquest...Blowing up planets, is an aspect of the empire that was really fun. Probably one of the coolest things they removed from this game. Wish my copy wasn't fucked to all hell.

Best indie game I've ever played. I can't really say anything else that hasn't been said already. Captured my heart, and my sense of adventure with some of the cutest and most disgusting designs I've seen.

Fuck Nightmare King Grimm though.

Genuinely the greatest game ever made in my mind. It changed my life in so many ways, mostly for the better. Touching the life of myself, many others and the gaming industry as a whole.

Newer installments have improved and polished the core gameplay, yet they could never fully capture the spark that made this game such an icon. I don't think any game could ever capture me on every level story, socially, creatively, competitively, just having fun quite like this game did. It's a miracle it ever existed, and I'll never take my history with this game for granted.