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14 hrs ago


14 hrs ago


SNESmapper finished Mario vs. Donkey Kong
A solid remake of the GBA that ends up adding more levels and modes to extend replay value. The core level design for the main levels remain the same but receives the graphical remake upgrade as well as cinematic animated cut-scenes that are very well done.

The way the game is set up is very interesting, inviting the player to get "perfect" scores (by collecting all gifts plus the missing Mario action figure) for the main six levels for each world to then play the Mario toy levels where the more toy Marios you have, the better and easier the DK boss fight of each world become. This setup encourages the player to do its best at each level and is very well implemented. With that being said, obtaining a "Perfect" score is not that challenging for most levels but the reward makes it worth pursuing said score. Regular levels are for the most part straightforward and not very challenging but fun to play. Only the last few worlds and corresponding levels start posing a challenge. Luckily for those seeking a challenge, the "Expert" levels open up once you beat the game as well as a TimeTrail mode.

By the time you reach the new plus and Expert levels the gameplay and overall objectives of the game start becoming a bit tiring and repetitive but it's always better to have more extra content than none at all.

14 hrs ago



SNESmapper played Mario vs. Donkey Kong
A solid remake of the GBA that ends up adding more levels and modes to extend replay value. The core level design for the main levels remain the same but receives the graphical remake upgrade as well as cinematic animated cut-scenes that are very well done.

The way the game is set up is very interesting, inviting the player to get "perfect" scores (by collecting all gifts plus the missing Mario action figure) for the main six levels for each world to then play the Mario toy levels where the more toy Marios you have, the better and easier the DK boss fight of each world become. This setup encourages the player to do its best at each level and is very well implemented. With that being said, obtaining a "Perfect" score is not that challenging for most levels but the reward makes it worth pursuing said score. Regular levels are for the most part straightforward and not very challenging but fun to play. Only the last few worlds and corresponding levels start posing a challenge. Luckily for those seeking a challenge, the "Expert" levels open up once you beat the game as well as a TimeTrail mode.

By the time you reach the new plus and Expert levels the gameplay and overall objectives of the game start becoming a bit tiring and repetitive but it's always better to have more extra content than none at all.

1 day ago


SNESmapper finished Paranormasight: The Seven Mysteries of Honjo
It's always hard to comment and review on story-driven games like this visual novel avoiding spoilers. Paranormasight is a well-put-together visual novel that provides a good narrative, interesting characters and plot, and an intriguing setting. The story and plot are interesting throughout the whole game and keep the player engaged in finding out more about the curses that are affecting the City and how the ultimate goal of the curses is/will be activated as well as finding out the story behind it.

Gameplay revolves around reading a lot and making decisions/asking questions to progress. Parts of the game involve a 360 panoramic view that allows the player to inspect different components within the view. There are some very clever uses of in-game files and observations that the player will have to use in order to progress through the game. The soundtrack and sound effects are very good and appropriate for the nature of the game and its setting.

All in all, this is a very solid visual novel that came out of nowhere and it's definitely worth exploring if you are a fan of the genre.

11 days ago





12 days ago



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