Thinking back on this there is SO much I have left unexplored, and I have platinumed this game, watch my brother do a complete playthrough, completed two separate playthroughs myself, and have a suspended run that is on NG+3. Still haven't seriously explore about half of the weapons, still haven't done a true arcane build, still haven't done a true bloodtinge build, etc. In any other souls-esque build differences are only generically change how you approach PvE (DS1 & DS3 are great examples of this), mainly affecting DPS or optimal ranges, but in Bloodborne going with the Wheel or the Pizza Cutter or the Boom Hammer or the Stake Driver present entirely new ways of playing and breaking the game; entire bosses can change from easy-mode to hard-mode and vice-versa depending on the weapon build. Can't comment on the crazy-ass lore, but the cutscene direction and voice-acting is still in the upper echelons. Ah, Kos, or some say Kosm...

Reviewed on Aug 22, 2021


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