game is so fucking gas once the combat hits and while unlike other souls games this game has almost no build variety and is basically completely linear, it serves in its strength as it creates a more well rounded expirience that feels balanced the whole way through.

2015

ending totally fucked me up and had me staring at the credits rolling with goosebums and the game explores its themes in a realy well and thought provoking way. found myself really dreading most of the gameplay and the horror elements didnt add too much

masterpiece
really cant find any flaws exept for the bloodvial system. which has its advantages ig

going into this game I was pretty skeptic since I never really found much enjoyment in turn based comabat games. but this game definetly made me get the genre and see the apeal. the combat feels insanly plolished smooth and nice to play with. the asthtic of the game ius just brimming with style from the unique jazzy soundtrack , acompanied by one of the most unique and visually striking artstyles ive seen in any media ever. praise aside i do have some fualts in this game and as much as I would like to give it a 5 star i cant say i enjoyed it to that extent. first off the game is just way too long for its own good and does not introduce too many new mechanics to make it feel refreshing. and the main gameplay loop becomes pretty dull and repetitive around the halfmark of the game. I also didnt find most of the character except from a select few intriguuing enough and find myself not caring for their confidants or their role in the stry in general.

tldr:
visuals, music and combat were amazing but the lack of interesting and emotionally investable stories/characters in the game and its sheer length bring it down

i hate this game so much but at the same time i have this nagging urge to replay it now??

nostalgic af but sadly never played passed the free part cuz I was a kid and mom said no.