The most noticeable part of this game is how pretty it is. Each of the monolithic structures the player climbs is rich with detail, and I would often stop to appreciate the world design. The story is even more expansive than the first game, and it's nice to piece everything together using the background elements.

What shocked me most about the game is how different it tries to be. The first game focused on puzzle solving, whereas this game focuses on traversal. Each of the new abilities gives the player different methods of traversing the world. Even the moves that returned from the first game have been streamlined.

It's nice to see a sequel take the established conventions and twist them into a new direction. While I personally enjoyed beating the main story of the first game slightly more, I much preferred the 100% completion process of the sequel. It's incredibly fun to zoom across the towers and mountains, taking shortcuts, and learning about the lore of the land.

My only gripe is with how some of the challenges are designed. Some feel just barely possible to overcome with the base move set. Some secret abilities make the platforming easier, but then I find myself breezing through challenges that weren't designed with those secrets in mind. I will admit it's a tough balance to strike.

Reviewed on Apr 22, 2023


Comments