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Really unremarkable. I'm having trouble thinking of a part of the game that stood out to me and I don't have that problem with any other game in the series. In a game like this that has a lot of wandering and backtracking while you try to find the way forward I like to think one of the rooms I've already been in won't have a boss I've already beaten in it? I do love collecting weapons from the other Bionicles, sorry I mean Hunters. I'd love to play as them but unfortunately I played this game in the wrong decade so no multiplayer for me.

Unfortunately I'm not old enough to have experienced the Geocities craze back in the day, but I don't think you need that level of nostalgia to see how much love and care went into this recreation. Falling into internet rabbit holes is something everyone has experienced, but I don't think anyone has been able to translate that concept into gameplay like this. I love searching for ways to access secret pages and seeing how events reflect across all the different in-game websites. Not to mention the actual content of those pages; if the writing in this game wasn't as strong as it is, I think this would be a much less engaging experience.

This review contains spoilers

I really don't feel like I had enough time to wrap my head around each character before it delved into the deep introspection. By that point everything felt superficial. The characters find solace in the fact that they had an impact on the player. Unfortunately for me, they didn't really.