Rogue Legacy 2 is fun at first, good first impression, but then it dawns upon you how much grinding they expect out of you. To me, it felt like some of these bosses I was not gonna beat until I just grinded out enough damage/damage resistance to be able to withstand them.

Another problem is the game just feels extremely slow. You want to explore to find relics, money, other important loot, and you gotta backtrack if you miss shit. Dead Cells, for example, has teleporters everywhere to make it easy as shit, and this game they are spread far a part usually.

The gameplay is fine/good depending on what weapons you get, and what relics you find. It's all rng what class you get at the beginning and what relics you find. I didn't find a lot of the classes particularly appealing except the pirate with the surfboard. The surfboard is so genuinely fun to use and it is locked by being the second weapon.

You unlock second weapons through a special currency you get from beating bosses (once each NG), doing the challenges, and completing npc dialogue lines. The challenges are... challenging! and I couldnt even do some of them; and I never even finished a character dialogue line so I never got that. Not only are they kind of limited, but that store locks stuff like this: "Buy 2 more items to unlock this"; just very annoying to get to.

The relics are another thing where I feel like most of them are boring/useless to me. I only want a specific set of them, and If I dont get them, I'm not having fun.

So like, if you really wanna turn your brain off and grind, I guess Rogue Legacy 2 will do that.

Reviewed on Jan 01, 2024


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