I think World Tour kind of whips ass. Sure, its kind of long in the tooth, and I'm not particularly excited about grinding style for masters or levels for high level fights; but despite the slight flaws, this format just works. Building your own fighter out of other people's specials to make what is right for you just feels good. Walking around this world just beating people up, well its a fighting game and the combat doesn't really get stale so that is just a good combo. Talking to the roster and getting to know them is nice. The character customization is great; this includes the actual making of the character and clothing options.

I wish the overworld fighting moves had more utility and didn't repeat their uses so much, but that also just goes into me wishing there was more areas to explore. Was disappointed when so many areas were just little dioramas and there is only 2 real areas to walk around in, but hey, its their first time doing this, maybe we can get more! I was fine with the length of this tbh, and I could have gone more if the story warranted, but I could see how people could want this to be over.

I like the story. i like the hard emphasis on finding your own strength. Why don't the masters really get involved with the plot?, cause its not their story, it is yours and your strength to find. The Bosch relationship is just classic fighting story kino. I like that the "ending" is a downer, but like Luke says "There is no end in your search for strength".

Reviewed on Jun 29, 2023


Comments