SuperBiasedGary
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I played this because it's one of the earliest visual novels and it's said to have inspired the Zero Escape games. At it's base it's a murder mystery in a ski lodge, but then it opens up to a bunch of genre shifting divergences in the flow chart. Based on early choices you can end up pivoting into a spy story, a purgatory loop, creepy pasta. It's very pulpy stuff but it's fun seeing how the pieces get reshuffled from one branch to another. And amazing to see how well realised the idea of a branching narrative was so early.
I'd love more games that do such significant tone shifts. I know that some route based games that turn up certain sliders but still ultimately fit in the same genre like Fate Stay Night. But I'd love to play more games that just totally diverge into wildly different ideas.
Sound
I'd love more games that do such significant tone shifts. I know that some route based games that turn up certain sliders but still ultimately fit in the same genre like Fate Stay Night. But I'd love to play more games that just totally diverge into wildly different ideas.
Sound
Very long and poorly paced. Having already played the Zero Escape games, those do similar things but better (even when they're also rough). The plot is fully about the twists, which get hinted at too often and too early, so none of the reveals really hit. They were just a relief as each reveal brought me closer to the end.