Tamatou
1999
Better then the Remake and with recent advancements in the modding community this game is ALIVE
One of my earliest Memories was coming home from Kindergarden and seeing my brother play this. I've been playing this game since 1999 with my brother and cousin. At Familiy Gatherings, At Home Parties, On our PSPs, with weird made up rules and in any setting or circumstance you can imagine. And we always had the time of our liiiives and we neeeva felt this way beforeee. blah balh issa trueeee and I only wuewue youuuuu! *sry had to sing
One of my earliest Memories was coming home from Kindergarden and seeing my brother play this. I've been playing this game since 1999 with my brother and cousin. At Familiy Gatherings, At Home Parties, On our PSPs, with weird made up rules and in any setting or circumstance you can imagine. And we always had the time of our liiiives and we neeeva felt this way beforeee. blah balh issa trueeee and I only wuewue youuuuu! *sry had to sing
1996
Underrated Crash game. Slower paced and great atmosphere.
Absolute Peak PS1 aesthethic
People dislike this because you can't save in the Map screen. As if you wouldn't collect the very easy to obtain Bonus Tokens in each level anyways. This game also showers you in extra lives so
Oh you have to beat each Stage No Death for the true ending? As if you Crash 3 doesn't also require no death runs for the relics. Also this doesn't have nearly as difficult backtracking sections as Crash 2 so I wouldn't call this any more difficult to 100% than the rest of the trilogy.
I swear people repeat these two arguments over and over making me spin like crash bandicote in rage
Absolute Peak PS1 aesthethic
People dislike this because you can't save in the Map screen. As if you wouldn't collect the very easy to obtain Bonus Tokens in each level anyways. This game also showers you in extra lives so
Oh you have to beat each Stage No Death for the true ending? As if you Crash 3 doesn't also require no death runs for the relics. Also this doesn't have nearly as difficult backtracking sections as Crash 2 so I wouldn't call this any more difficult to 100% than the rest of the trilogy.
I swear people repeat these two arguments over and over making me spin like crash bandicote in rage
2000
1998
2004
2003
Not as good as the original.
Walls suck up your speed instead of bouncing you off
Getting hit slows you down too much and also the weapon balancing is terrible.
Blue Fire while nice for single player and time trails destroys any sensable meta for multiplayer. Could have been amazing if they paid attention to the little things that made the original so great as a multiplayer game.
A good racing games's meta is about everybody wanting to take first place. This game is about the lower ranks fighting each other while the first place drives away. The meta is so messy and the more I think about it the less I can believe how bad they messed this up.
There is two options:
If you want the best player to win:
Make a no weapons race
If you want to make hype races:
Balance the game around everybody Vs. First Place with First Place changing frequently.
This game archives neither
Walls suck up your speed instead of bouncing you off
Getting hit slows you down too much and also the weapon balancing is terrible.
Blue Fire while nice for single player and time trails destroys any sensable meta for multiplayer. Could have been amazing if they paid attention to the little things that made the original so great as a multiplayer game.
A good racing games's meta is about everybody wanting to take first place. This game is about the lower ranks fighting each other while the first place drives away. The meta is so messy and the more I think about it the less I can believe how bad they messed this up.
There is two options:
If you want the best player to win:
Make a no weapons race
If you want to make hype races:
Balance the game around everybody Vs. First Place with First Place changing frequently.
This game archives neither
1991