Shovel Knight and Roguelites are two of my favorite things, and the combination of the two of them sounded like a match made in heaven. So you can imagine my disappointment when Shovel Knight Dig kind of sucked.

Shovel Knight Dig, at its core, has the potential to be a great game. The minute-to-minute gameplay is actually pretty fun. The issues that ruin the game are progression and platform.

I played this on mobile so I think that tainted my experience by a good amount because the touch controls are absolute garbage. Precision plus touch controls is a miserable combination. I tried this on iPhone and iPad and neither were good.

I've said this in other Roguelite reviews but I think progression makes or breaks a good roguelite. And the progression in Shovel Knight Dig sucks. The only thing you keep between runs are gems that you can spend on single-use items to help you in your next run or a new armor set.

All-in-all, it's a shame that this game kind of sucks to play because the gameplay itself had great potential.

+ Fun Downwell meets Shovel Knight gameplay.
+ More fantastic Shovel Knight music

- Miserable touch controls
- Bad sense of progression
- I'd rather just replay Shovel Knight

Reviewed on Nov 09, 2022


Comments